domingo, 14 de abril de 2013

iPad By Davis: “Ladybug for iPhone and iPad review: Learn about ladybugs in a fun and interactive way” plus 7 more

iPad By Davis: “Ladybug for iPhone and iPad review: Learn about ladybugs in a fun and interactive way” plus 7 more


Ladybug for iPhone and iPad review: Learn about ladybugs in a fun and interactive way

Posted: 13 Apr 2013 06:48 PM PDT

Ladybug for iPhone and iPad review: Learn about ladybugs in a fun and interactive way

Scholastic First Discovery: Ladybug is an iPhone and iPad app that is all about ladybugs. It teaches about the basic anatomy, eating habits, and developmental stages of ladybugs and more.

Each page of Ladybug is narrated by a woman's voice and includes fun interactions. For examples, you can view a 3D model of a ladybug, tap its wings to see them open, and help a ladybug eat a bunch of aphids.

The good

  • Clean design
  • Great graphics and illustrations
  • Interesting
  • Interactive
  • Fully narrated

The bad

  • Not universal. iPhone and iPad versions are separate purchases even though there aren't any special interface elements for the iPad version.

The bottom line

If you have kids, they are sure to enjoy learning about ladybugs with Ladybug for iPhone and iPad. It's easy to use and has fun interactions. And you never know, you may learn a thing or two yourself that you never knew about ladybugs!

    


Apps of the week: Puk, Gratuitous Space Battles, Zaxxon Escape and more

Posted: 13 Apr 2013 12:42 PM PDT

iMore Editor's Choice: Puk, Gratuitous Space Battles, Zaxxon Escape and more

Every week, the editors and writers at iMore carefully select some of our favorite, most useful, most extraordinary apps, accessories, gadgets, and websites. This week's selection is all games! There's a simple flicking game, a superhero fighting game, a strategy game, an arcade game, and a couple casual games.

Puk - Simon Sage

Puk is a, simple, minimalistic flicking game for iPhone. Okay, so it's not so much flicking as it is slingshotting. Players are provided a set number of puks and a number of targets to take out by pulling back on the puks and releasing. You have a limited amount of time to take out all of the targets (many of which need more than one hit to be eliminated). If you can't quite make it, you can shake your phone up to three times to nudge the puk into position, but if you can't do it, game over. If you do wipe them all out, you move on to the next round. Eventually, barriers start popping up and the color scheme starts screwing with you, making it particularly difficult to get your targets in time.

Puk has a ton of polish, and the simple gameplay makes for some really instinctual gameplay. There's no real variation on the force of your slingshots, so it really just boils down to speed and accuracy. Ultimately, it's a really light, fast game that can kill small amounts of time really well.

Gratuitous Space Battles - Joseph Keller

Gratuitous Space Battles is exactly that: a lot starships slugging it out on a top-down battlefield. This isn't a traditional strategy or tactics game. You don't command the ships. Rather, the fun in Gratuitous Space Battles is outfitting and deploying your ships on the battlefield, finding the right combinations of weapons, armor, and positioning to make sure your side comes out on top. Choosing from an assortment of fighters, frigates, and cruisers, you carefully make decisions about which role your ships will play, attempting to overcome various hazards and restrictions each battlefield presents. Some, for instance, limit the types of ships available, or nullify defensive shielding. For those of you who have played and loved GSB on your PC or Mac, the version for iPad is every bit as fun as the original. Pick it up on the App Store for $9.99.

Zaxxon Escape - Chris Parsons

Enjoy a new twist on the 80's classic. As Sega describes it: 30 years later, ZAXXON is back and rebuilt for a whole new generation in this fast action arcade game. You're on a mission is to escape ZAXXON's asteroid city. ZAXXON's minions have transformed the fortress into a maze of tight corridors and you must fly your ship out safely! In other words, you get to fly in some really cool 3D planes and blow the heck out of stuff. There is pretty much no end to the game but you do have 30 missions to complete. You can do it the hard way, by simply just playing through the whole game numerous times or you can give in and purchase some in-app stuff. I say take the hard road, avoid the IAP's.

Tiny Wings - Ally Kazmucha

There are very few games that stay on my iPhone or iPad longer than a few weeks. One of the games that has stayed on my phone for the better part of 2 years is Tiny Wings. I absolutely love this game and the simplicity of it. It's one of those games that you don't mind unlocking all the achievements for and then going back and doing it again.

For me, this is one of the best games ever created for iOS and ranks up there with the likes of Plants vs. Zombies and Cut the Rope. They're the few that will always remain in my favorite games folder and still get played on a pretty regular basis. If you haven't played Tiny Wings, you're missing out on a classic.

Injustice: Gods Among Us - Rene Ritchie

I've said it before and I'll say it again -- there are a lot of great things I don't like, and a lot of dumb things I like quite a bit. Injustice: Gods Among Us by Warner Bros. and NetherRealm Studios, is decidedly in the latter category. I love superheroes, and any chance I have to play as a superhero, even in a game that's fairly horrible, I jump in with glee-filled abandon.

On the positive side, there are a ton of DC Universe characters here, including the entire Justice League lineup like Superman, Batman, Wonder Woman, Flash, Green Lantern, and more, as well as Batman Family staples like Nightwing, Harley Quinn, Joker, etc. And all of them come in a couple of Else World universe forms, including the standard Earth 1, as well as Insurgency and Regime.

On the negative side, there's a card-like system grafted on that's meant to introduce deeper, experience-based gameplay, but… I just want to crack superheads. Also, on my iPad mini, I constantly had "iOS mem warning" errors in ugly red font defecated across the top right of my screen. That should have caused a rejection and a rethink, because it's horrible UI.

It's also free-to-play, but not onerously so.

The fighting system is workable, given the limits of multitouch, and while there's the usual adolescent dose of testosterone and cheesecake, there's some interesting if muddy at times character design.

All in all, if you love DC characters, and fighting games, Injustice: Gods Among Us is a no-brainer. If not, it's probably a no go.

Since it's my pick of the week, I'm guessing you've guessed which way I've fallen.

Fruit Blast Mania - Leanna Lofte

Fruit Blast Mania is my new little time-killer game. It's a simple puzzle game where you have to blast bunches of fruit with the goal of eliminating as man of them as you can. All the adjacent fruits of the same color will be blasted away when you tap one of them in the bunch. You can't blast singletons, so you have to be strategic and think about how the fruit will fall after you blast away a group. This is just the general game play of Fruit Blast Mania, though. There are other little goals and missions with each level to make it even more interesting.

Fruit Blast Mania is simple, fun, and a great way to kill a few minutes of time when you can.

Your choice?

Now that we've chosen our favorites for the week, we want to hear yours! Did you pick up a killer app, accessory, or game this week? Let us know in the comments below!

    


Facebook Home Launch Day commercial

Posted: 13 Apr 2013 12:37 PM PDT

Facebook's latest Facebook Home commercial, Launch Day, shows CEO Mark Zuckerboard addressing the team while one of the members screws around on -- you guessed it -- Facebook Home. As the zero-concentration span dude zips around his Facebook Home, what he sees gets made manifest, be it lawn cart or flood. And... it still seems more than slightly onanistic. It shows off Home for Home's sake, not for users sake.

Once again, we're shown beautiful people and gorgeous photography, and a way to keep up with everyone else's stuff but our own. While a big step up from the previous commercial, which featured half-naked people getting shut into overhead compartments on a plane, It still doesn't sell me.

How does Home make my phone better, rather than just make me a better trapped user of Facebook? Show me that. Give me that. Prove me that. And I'll get more excited. Right now it increasingly feels all about Facebook, and my phone should be all about me.

Apple's app-centric approach might be outdated, but it's not misdirected. Facebook Home is more a sideways, maybe diagonal step, not a forward one. Either way, it's not what needs to be next. I'm pretty much convinced that's still up for grabs. Actionable notifications feel like a step in the right direction. BlackBerry peak and flow another. What I want, where I want, when I want, a goal still left to be achieved.

I am excited all these ideas are being tested, however, because experimentation in the present is the fastest way to get results in the future.

For more on Facebook Home, check out Android Central ongoing coverage, and let me know your thoughts.

    


How to set a passcode for Guided Access on iPhone and iPad

Posted: 13 Apr 2013 10:09 AM PDT

How to set a passcode for Guided Access on iPhone and iPad

Once you've enabled Guided Access within your iPhone or iPad's accessibility options, you may have noticed that you can just as easily disable it as you can enable it from inside apps. If you don't want the person using your iPhone or iPad to be able to disable Guided Access on their own, you can set a passcode which will be required in order to exit Guided Access mode.

Here's how:

  1. Launch the Settings app from the Home screen of your iPhone or iPad.
  2. Tap on General.
  3. Scroll down a ways and tap on Accessibility towards the bottom of the page.
  4. Under the Learning section, tap on Guided Access.
  5. Now tap on the option for Set Passcode.
  6. You'll be asked to pick a 4-digit passcode and then reconfirm it by entering it one more time.

That's it. If someone attempts to exit Guided Access, they'll now have to know the passcode.

    


Best Free iPad App of the Week: Homestyler

Posted: 13 Apr 2013 09:55 AM PDT

Homestyler iPad app

One of the best things about using an iPad is all the great apps that we can run on it. There are excellent apps for just about any purpose you can think of. Better still, there are lots of great free apps for the iPad. Our Best Free iPad App of the Week posts highlight these apps.

This week's pick is HomeStyler by Autodesk. It's a gorgeous app that lets you put your interior design skills to the test. Here's a little of its App Store intro:

Watch your home design ideas come to life within a photograph of your own space by experimenting with high-quality 3D models of real products. The realism will shock you; Autodesk Homestyler takes interior design to a whole new level …

And some of its key features:

✓ Snap a picture of a room to create your own 3D home design playground.
• Try out paint colors on your walls with a swipe of your finger
• Place...

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Latest Office for iOS Rumor: More Years Late, More Dollars Short

Posted: 13 Apr 2013 09:16 AM PDT

MS-Office-for-iPad

Rumors this week suggest that Microsoft does not plan to bring their Office suite to iOS until late 2014, as Apple Insider reports:

The debut of Microsoft's Office suite for mobile devices such as the iPhone and iPad may be later than previously anticipated, with a new report claiming the software is scheduled to debut in late 2014.
The details come from a purported product roadmap obtained by Mary Jo Foley of CNet and published on Wednesday.

It's incredible to see Microsoft so blind to the money they're losing by not bringing Office to the iPad and iOS. They've voluntarily missed out on 3+ years of potential sales on the iPad and nearly 5 years of potential sales on iPhone – already as of today.

All three of the apps in Apple's iWork suite are among the top grossing apps on iOS, at $10 a pop. I don't think it takes a super-skilled accountant to say...

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Mobile Cloth: Keep Your iPad Screen Clean

Posted: 13 Apr 2013 08:25 AM PDT

Mobile-Cloth

My thanks to Mobile Cloth for sponsoring our RSS feed again this week.

Mobile Cloth is a screen cleaning cloth for the iPad, iPhone, and touch screen devices. Not by any means the most exciting of iPad accessories – but absolutely one of the most useful. The iPad screen has always been a magnet for smudges and fingerprints, so there's always plenty of work for a cleaning cloth.

I've used lots of different cleaning accessories for the iPad and Mobile Cloth is still by far and away the best I've tried. They come in standard handkerchief and nano sizes and there's a special discount offer for our readers.

mobilecloth.com

Special offer for iPad Insight readers ENTER "INSIGHT" Free Shipping and 25% Off all orders over $25.


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Watch apple board member Bill Campbell discuss the future of intimate technology

Posted: 13 Apr 2013 07:19 AM PDT

Longtime Apple board member Bill Campbell gave a talk at Intuit, where he once served as CEO and currently serves as chairman of the board, about the future of technology and how it will likely become more intimate with everything from Google Glass to Apple initiatives he wasn't at liberty to discuss (but fill in your own iWatch, at least short term). According to Ashlee Vance of Businessweek:

The conversation started with a look ahead toward future products. Noting that he was not at liberty to give away specific details on future Apple gizmos, Campbell did tell the audience to expect to see "a lot of things going on with the application of technology to really intimate things." He pointed to Google Glass as one such intimate object. "It's a phenomenal breakthrough," he said. "When you start to think about glasses or watches, they become as intimate as the cell phone was."

Technology is absolutely becoming more personal and more intimate. (No, not that kind of intimate, though that kind of intimate will no doubt be a subsection of the greater movement.) Huge room-filling mainframes became large, desk-filling personal computers are becoming small lap or hand filling tablets and phones will one day become tiny wrist or collar filling watches or broaches will one day become nearly invisible parts of us. It's terrifyingly exciting, as only the future can be.

The entire talk is fascinating, and also touches on Campbell's thoughts about former Apple executives Tony Fadell and Ron Johnson. Check out the entire video above, read more about it via the link below, and then let me know what you think -- how personal can technology get, and does the idea of increasingly intimate devices concern you at all?

Source: Businessweek via 9to5Mac

    


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