sábado, 8 de junio de 2013

iPad By Davis: “iMore 2.1 for iPhone - Now you can login with Facebook, Twitter, Google, Microsoft, and Mobile Nations Passport!” plus 17 more

iPad By Davis: “iMore 2.1 for iPhone - Now you can login with Facebook, Twitter, Google, Microsoft, and Mobile Nations Passport!” plus 17 more


iMore 2.1 for iPhone - Now you can login with Facebook, Twitter, Google, Microsoft, and Mobile Nations Passport!

Posted: 07 Jun 2013 06:50 PM PDT

iMore 2.1 for iPhone - Now you can login with Facebook, Twitter, Google, Microsoft, and Mobile Nations Passport!

Small but awesome update to our very own iMore for iPhone app today -- Mobile Nations passport integration. Existing readers can still login with their iMore accounts, of course, but readers from other Mobile Nations sites can also login with Android Central, CrackBerry, and Windows Phone Central accounts, and brand new readers can now login with Twitter, Facebook, Microsoft, and Google accounts as well.

And this is just the beginning! Instead of waiting and doing major version updates like last time, we're now going to be doing a bunch of smaller updates. That means that not only will we be getting you all the new features you've been clamoring for, but we'll be getting them to you faster than ever!

Other than that, it's still your go-to iPhone app for all things iMore, including news, apps, how-to, podcasts, and more! Still free too, of course. Grab it now!

    


Rumored iRadio to be supported by in-stream advertising; wait, really?

Posted: 07 Jun 2013 05:51 PM PDT

If the rumors are to be believed, one of Apple's announcements at the WWDC keynote on Monday will be a music streaming service. Currently referred to as iRadio, the latest reports suggest that not only are the three big labels now on board, but that Apple will launch it as a free service supported by advertising. Wait, what?

Of all the companies that offer a music streaming service, Apple is possibly the last one you would expect to launch an ad-supported product. A thought echoed by Daring Fireball's John Gruber:

So Google's streaming music is a paid service, and Apple's is going to be free with ads. Got it. Wait, what?

Let's face it; we're well used to paying for things from Apple. That's not to say that a free service wouldn't be wonderful. If no-one has to pay, then there's little reason not to use it at least on occasion. But, it's not going to be to everyone's liking. I tried the free level of Spotify before signing up, and the amount of in-stream ads drove me to pay a lot quicker than I'd planned on doing.

And that's the point in question. In-app advertising is quite, quite different. It usually doesn't directly affect the experience, they can be dismissed or simply ignored. But in-stream audio advertising is different; you can't skip it, you can't ignore it. The ads play through to the end.

The other point to consider is whether or not this could be a high profile effort to reinvigorate Apple's iAd advertising platform. iAd isn't used nearly as much as any rival advertising platforms, yet its inclusion in their own music service could see millions of ads delivered every hour.

As with everything else rumored, we don't have long to find out if any of it is in fact true. There's just something that doesn't feel quite right about an Apple service wholly paid for by advertising. What do you guys think? Would you be happier to use a service in this way? Or would you prefer the option of paying to remove any advertising? Sound off in the comments!

    


Looking back: The 2009 WWDC keynote - iPhone OS 3.0, iPhone 3GS, Snow Leopard and MacBook refresh!

Posted: 07 Jun 2013 05:38 PM PDT

Continuing our series of look backs on previous WWDC events, today is the turn of the 2009 keynote. 12 months on from the launch of the iPhone 3G, we got a first look at the refreshed model, the 3GS. The packed presentation also gave us a first look at iPhone OS 3.0, a TomTom demonstration and a refresh to the MacBook lineup along with the unveiling of OS X 10.6 Snow Leopard.

The iPhone 3GS may have been visually pretty identical to its predecessor, but the changes were plenty underneath. Bumped internals, a better camera with video recording and voice control.

Alongside the iPhone 3GS was the announcement of the next generation of the iPhone OS, version 3.0. This brought with it MMS and copy and paste, two highly missed features that made such a difference. There were some pretty impressive app demos, including from satellite navigation company TomTom.

The Mac wasn't left out either. OS X 10.6 Snow Leopard was promised to be quicker and leaner to install - taking up 6GB less than OS X 10.5. Along with Safari 4, Snow Leopard was described as an iterative update, and was the first version of OS X to solely run on Intel hardware. It was also priced at just $29 and set to release around the same time as Microsoft's Windows 7.

So, that's 2009. Sit back and relax, and share with us your own personal highlights from WWDC 2009 in the comments below!

    


Color Zen review: Chill puzzler tests logic, not patience

Posted: 07 Jun 2013 12:47 PM PDT

Color Zen review: Color mosaic puzzler tests logic, not patience

Large Animal Games' latest creation is Color Zen, a puzzle game with simple mechanics that tests your ability to think calmly and logically. It's very aptly named - you need to clear your mind and focus on the task at hand to win each level.

The gameplay of Color Zen is beguilingly simple: change the color of the game field to match the color of the border surrounding it. You do this by making two same-colored shapes collide. The collision causes an explosion of color that fills the screen.

The game starts off slowly - the first few levels are very easy. There are six "chapters" in Color Zen, each revealing different challenges that you must master: first you learn basic gameplay mechanics - some shapes move, other shapes don't. Shapes obey a set of physical laws for motion - they bounce off walls and each other. Then you find out that white shapes absorb whatever color touches them. Then you discover that black shapes do the opposite. Each chapter includes 20 levels. And at least at this stage, that's it - there's no option to buy or download new levels.

Each puzzle is really lovely to look at - like like pieces of mosaic abstract art, careful geometries of squares, rectangles, circles, triangles and more. They're accompanied by a soothing downtempo electronic soundtrack and low-key sound effects that reward you for making shapes collide. Getting to the end of the puzzle forces you to think carefully through the steps, understanding the relationships of the different pieces in each puzzle and how to make them go away to reveal two final pieces that will match the border.

There are no points amassed and no timers in Color Zen, so there's no benefit to rushing through, no extra credit for panache or flair. You can take your time with each level, and sometimes you really have to, working backwards and inside out to figure out how to end up with the colored shapes you need to win.

You can replay any level you've played before - new levels are unlocked as you complete their predecessor. If you get totally frustrated with a level, there is an out - you can pay a one-time fee of 99 cents more to unlock all levels.

The good

  • Interesting puzzle play with simple mechanics
  • Eschews stressers like timers or challenges
  • Beautiful to look at and listen to.

The bad

  • Too short

Bottom line

Color Zen is a nice break from puzzle games that are loaded with in-app purchases, timers and relentless challenges from other players. It's just a nice way to mellow out and examine some pretty puzzles while solving them calmly. Color Zen quite admirably lives up to its name. I wish the game were longer, but I guess that's what sequels are for.

    


In the age of iCloud, does Apple need to maintain a monstrous iTunes?

Posted: 07 Jun 2013 12:44 PM PDT

We get seven apps on iOS 6 to take care of iTunes, isn't it time Apple broke it apart on the desktop as well?

Breaking up iTunes is Peter Cohen's number one want for OS X 10.9. He's probably not alone on that front, I myself went as far as saying I'd love to see the Podcasts app broken away from iTunes and released as a stand alone as on iOS. On their iOS devices, Apple has made the iTunes experience so much better than on the desktop, and it's been this way for a long time. And, with iCloud at their disposal, Apple could easily strip apart the "bloated, unwieldy mess" that is the current iTunes desktop experience.

Doing it the iOS way

Seven apps. That's how many we have on iOS 6 to take care of the same as Apple has crammed into just one desktop app. Mobile apps are kept separate to music and video purchases, Podcasts away from books. The music and video players still allow you access to their respective stores, but it takes you out to a separate app instead of cramming everything under one roof. That's what iTunes on the desktop feels like. Like Apple started out with an idea, and as each new idea came along they just kept opening the door and squeezing one more thing inside. If iRadio does indeed launch at WWDC or even after this, this too would likely be squeezed into the house of iTunes.

If you don't want iTunes U, or iBooks, you don't have to have it

The beauty of iOS too, is that aside from the two stores and the two player apps, the others are optional downloads. Streamlined. If you don't want iTunes U, or iBooks, you don't have to have it. You don't have to look at it, try and hide it, you just don't download it from the App Store.

A bloated, unwieldy mess

This is the Apps tab in my own copy of iTunes. I don't use it -- as you can possibly tell -- I don't need it, I'd like it to just not be there. Same goes for the Books tab. I can't read my iBooks on my computer anyway, so neither of these things really need to be there.

The iTunes Store is quite overwhelming

The iTunes Store is quite overwhelming. Doing a search for Batman brings up movies, TV seasons, TV episodes, iPad apps, iPhone apps, books, audiobooks, iTunes U content, podcasts and even a music video. Not all iTunes customers have an iOS device, if you wanted a book you'd probably be looking from the iBooks app on your iPhone or iPad anyway, and throwing iTunes U in the same search results as a TV episode? Some customers might be OK with this, this overload of information. But is it really necessary?

And when you're on a specific tab, such as the music, why does iTunes still conduct a global search of all the available content? If you're in the music section of store looking at music, and you conduct a search, chances are high you're only looking for music?

Breaking out

iOS does it right. Podcasts are now separate from music and the respective book, media and app stores are all in their own little corner of the OS. But, while you're likely going to want a music and video player and access to the stores, you don't necessarily want Podcasts, or iBooks, or iTunes U. So you don't have to have them. It's all so simple.

Let the customer tailor their iTunes experience to their own tastes

This could work so well for the desktop, too. Ship a music player, and a content store. Leave iOS apps out of it, these would be much better served with a proper web portal a la Google Play to push to your device than using iTunes. Add separate downloads to the Mac App Store for Podcasts, iTunes U and iBooks so those who don't have an iOS device can still buy books and read them on their Mac like competing products already allow. Let the customer tailor their iTunes experience to their own tastes, and trim all the apps back.

But, what about Windows?

Anything that needs to be available to an iOS user on Windows has to be contained within the one iTunes app which Apple ports to the platform. This is why iTunes is as it is today, and as we've already learned, Apple isn't too keen on developing for Windows 8.

But, at the same time, whether you're a Windows or a Mac user, iTunes is still the same dreadfully overweight entity. Do Windows users use iTunes any differently? They still can't read their iBooks on their PC, and most app management for their iPhone and iPad is still most likely done on the device itself. And, in the age of iCloud, do we really need a desktop management solution for absolutely everything?

So, could iCloud be the answer?

Part of it, yes. Take Google as an example. They manage nothing on the desktop. That's not necessarily the right way to do things, but there's a lot of it that could work out for iTunes. The Google Play web experience provides their customers with music, apps, books, tv shows, magazines; all available for purchase via the web to be pushed to your Android device. The Google Music player is a web client, the only desktop application is for uploading your own music to your cloud locker.

In the age of iCloud, is there really any need for Apple to continue to maintain a monstrous iTunes?

Apple could just as easily implement similar solutions, that would suit Mac and Windows users equally. You have to be connected to the web to use the store, so why does it need to be contained within the iTunes desktop experience? Apple could strip out all of this, and leave us with a vastly toned down media player. In the age of iCloud, is there really any need for Apple to continue to maintain a monstrous iTunes?

The bottom line

iTunes has been around for so long now, it's starting to get really bloated and overweight. On the one hand it's great that everything you need to help manage your iOS device, media content and more besides is accessibly in one place. But that one place isn't necessarily the right place. With iCloud at their disposal, Apple could strip away pretty much all of the overwhelming store, and leave us with a stripped down media playing experience. iOS style apps would be pretty fantastic, but while we have to think about our Windows using friends it's unlikely it would happen. Sending a big chunk of iTunes to the web would be a good place to start, though, and everyone could benefit from that.

    


U.S. intelligence agencies collecting data from Apple servers, others

Posted: 07 Jun 2013 11:50 AM PDT

U.S. intelligence agencies collecting data the servers from Apple, others

The National Security Agency and the Federal Bureau of Investigation are gathering data directly from Apple and eight other tech companies in the United States. Code-named PRISM, the program collects data directly from the servers of companies including Apple, AOL, Facebook, Google, Microsoft, PalTalk, Skype, Yahoo, and YouTube. GCHQ, the British equivalent of the NSA, also appears to be obtaining this data. Data collected includes emails, phone records, chat transcripts, video calls, and more.

So far, Apple, Google, Facebook, and others deny direct participation in PRISM. The congressional leaders and President Obama have spoken to reassure the public that the program is targeted on foreign communications and is meant as a tool to fight terror. PRISM is an outgrowth of the domestic intelligence-gathering efforts of the Bush Administration; it started in 2007 and is reauthorized by Congress every three months.

There's a lot that's still unclear about PRISM and to how these companies are participating. This information just came to light yesterday, and there's still much to sift through until we have a better picture. We'll do our best to keep you updated as we learn more.

Source: The Washington Post

    


How to quickly add a contact to your VIP list in Mac Mail

Posted: 07 Jun 2013 11:37 AM PDT

How to quickly add a contact to your VIP list in Mac Mail

If you use the default Mail app on your Mac and you're running OS X Mountain Lion, you can add a sender to your VIP list just as easily as you can on your iPhone or iPad. VIP list basically will filter out emails you want based on who is sending them, therefore making finding messages a lot easier.

Don't know how to use VIP Inbox on your Mac? Here's how:

  1. Launch Mail on your Mac running OS X Mountain Lion.
  2. Find the email from the person that you'd like to make a VIP and click on it.
  3. Now click on the sender's name and you'll get a dropdown menu.
  4. To add the person to your VIP list, simply click on Add to VIPs.
  5. That person will now show up under the VIP section of Mac mail and allow you to now filter emails only from them.

That's all there is to it. If you ever want to remove that person from your VIP list, you can just easily toggle it off the same way you turned it on.

    


Siri "Eyes Free" mode coming to 2014 BMWs

Posted: 07 Jun 2013 10:57 AM PDT

Siri "Eyes Free" mode coming to 2014 BMWs

BMW announced this week that 2014 models equipped with its iDrive 4.2 interface will include Siri Hands Free mode, making it possible to pair an iPhone with your car and use Siri without ever taking your hands off the wheel.

iDrive already includes voice commands, but by pressing and holding the steering wheel-mounted voice command button, you can use Siri instead.

Apple isn't the only one to receive iDrive integration, either - BMW notes that Samsung's SVoice control is also supported.

BMW also notes support in 2014 models for iPod Accessory Protocol (iAP). As a result, users won't need a USB connection to their iPhone or iPod to browse and select music using the BMW controller - it'll work over Bluetooth as well.

    


Apple starts dressing Moscone West, shows exactly what we were expecting

Posted: 07 Jun 2013 10:50 AM PDT

iOS 7, right? Apple has started dressing the Moscone West with this years banners, and the latest one shows us exactly what we expect to see. After all, 7 comes right after 6. If indeed this is the logo for the new version of iOS -- noticed by Macstories -- it's definitely a more simple, elegant affair than years previously.

The show kicks off on Monday morning, so over the weekend Moscone is going to get a lot more banners. There's a couple more for you to take a look at below, and we'll keep adding to this post as any new and interesting ones appear. What do you guys think about this years design?

Source: Macstories

    


Gamepop Android TV game console promises iOS support

Posted: 07 Jun 2013 10:05 AM PDT

Bluestacks' Gamepop console is a work in progress - a video game console you hook up to your TV that will let you play Android games via a subscription service priced at $6.99 per month. Now the developer says it'll work with iOS games too.

Android game consoles aren't a new idea - Ouya, another Android-based console still in development and available for pre-order, has captured the lion's share of attention thus far. But Ouya will play only Android games, which gives Gamepop a unique distinguishing feature. It apparently works through technology Bluestacks calls Looking Glass. Looking Glass mimics Apple's iOS APIs but isn't a traditional emulator or virtualization system, according to Bluestacks' CEO.

Bluestacks has already signed up prominent developers like Subatomic Studios, Gameloft, Glu, Halfbrick and Jawfish to bring their games to the console. There are still a lot of questions about Gamepop - what is inside, when it will be available, and what the controller will look like (though Bluestacks indicates that you can use an iPhone or Android phone to control the game as well). But that doesn't mean that Gamepop is vapor: Bluestacks' current offering is App Player, which enables Windows and OS X users to play Android games on their desktop. So the company has demonstrated experience with virtual machines.

Bluestacks plans to charge $6.99 per month for access to games through Gamepop. Folks who pre-order the system now can get it for free, but eventually it'll cost $129.

Sure, you can stream some game content from your iOS device to a big TV set using Apple TV and AirPlay streaming - often with laggy results: a far cry from actually being able to play iOS games on your TV. So what do you think? Would you buy this and subscribe to the service to get iOS games on the big screen once and for all?

    


Dispatch for iPhone review: If you're buried in emails, you need this app now!

Posted: 07 Jun 2013 09:01 AM PDT

Dispatch for iPhone review: If you're buried in emails, you need this app now!

For those of us that have lots of emails to keep up on everyday, the default iPhone mail app can be somewhat lacking. There are other options in the App Store but it always seems to be give and take. Dispatch aims to close a good majority of that gap by providing functionality that makes you more productive. With support for snippets, multiple account types, extensive share sheets, and more, Dispatch may just give apps like Mailbox a run for its money.

Dispatch is a new third party mail client for iPhone that has one simple goal and that's to make email management easier and lightning quick. In that regard, it succeeds. Most of this is done by the use of snippets. For folks who have a lot of emails to tend to, you probably have noticed that a lot of your responses end up being similar. This is where snippets come into play.

You can pre-generate common responses for use anytime you'd like. You can even set them to only be used with certain accounts if you choose. You can then access them whenever you respond to someone or compose a new email. Just tap the snippets button in the lower right hand corner and search for what you're looking for. Once you've found the snippet you'd like to use, just tap on it to insert it into the message. You can then edit it or add more, or simply just send.

If you've used a client like Mailbox or Mail Pilot, you'll feel right at home with the way Dispatch functions. Swiping to the right will reveal your list of accounts while swiping to the left on an email will give you some options. The usual suspects are found here including read/unread, deleting, starring, mark as spam, and more. Swiping all the way to the right will archive the message. If you accidentally swipe too far and wanted the actions menu, there will always be an undo button on the top for you to utilize.

In most aspects, Dispatch functions just like some of the other popular clients. The different is snippets and account support. I tested iCloud, Gmail, Google apps, and Rackspace accounts with Dispatch. All were able to be linked without a problem. Rackspace emails required a little extra attention but after about 30 seconds, they were set up and running perfectly.

One of the absolute best features of Dispatch is how it ties in with other apps such as 1Password, Due, Omnifocus, Things, Evernote, and many more. This means if you open an email with a calendar appointment, you can share it with apps that pertain to that kind of email. This makes is super simple and quick to get events and appointments where they need to be without transferring information manually. To me, this is really what makes an app like Dispatch invaluable for heavy email users.

The good

  • Support for other third party apps such as Evernote, Due, and more make sharing content with other apps painless
  • Snippets make responding to common emails wicked fast
  • Multiple account support, not just Gmail
  • Appealing interface that looks better than most others
  • Per account signature support

The bad

  • No push notifications
  • No unified inbox
  • No remind me later option

The bottom line

Due is quite possibly the best third party email client I've ever used for iPhone. It's well designed and a lot of though was put into share sheets and what they supported. The no push issue means I'll have to rely on notifications from another client, for now at least. I'll definitely be opening Dispatch instead of the native mail app whenever I need to do some major house cleaning throughout my inboxes though.

    


Smart Cargo: On-Board Magnetic Storage for the iPad

Posted: 07 Jun 2013 09:11 AM PDT

Smart Cargo iPad accessory

The Smart Cargo is a very interesting looking new iPad companion that's the first to offer on-board magnetic storage for iPad accessories. There's a Kickstarter project for the Smart Cargo due to go live next Monday (6/10) and we've got details on some early bird project backer options that will get you the product at half the MSRP.

Here's a little bit of the intro text for the Smart Cargo:

The Smart Cargo sticks magnetically to the iPad Smart Cover and doubles as an ergonomic grip when carrying the iPad as you can see in the video. And with its sleek aluminum look that matches the back of the iPad, the Smart Cargo looks like it was always meant to be on the iPad.

The idea here is that if you carry a few accessories that are important to have with the iPad – like cables, a stylus, a cleaning cloth, Apple's Camera Connection Kit, or headphones – the Smart Cargo provides a...

Read the whole entry... »

This posting includes an audio/video/photo media file: Download Now

What's the future of mobile gaming? - Talk Mobile

Posted: 07 Jun 2013 08:12 AM PDT

As much as mobile technology has advanced in the last five years, the evolution and revolution of the next five years is going to be even more drastic. Who would have thought that today we'd have cellular data connections that outstrip most hardwired home connections, or screens with pixels so small we can't discern them with the naked eye? Or that we'd be cramming all of this into phones a quarter of an inch thick?

Five years ago the best games we had were basic racers, two-dimensional strategy games, and variations on board and card games. Today when you fire up your app store there are graphically-rich racers, intense shooters, interactive puzzles, physics engines put to work powering animated slingshots, and so much more.

Just what does the future hold in store for mobile gaming?

Let's get the conversation started!

    


Kindle iPad App Updated: Multipage Highlights & More

Posted: 07 Jun 2013 08:20 AM PDT

Kindle iPad app

The Kindle app for iPad and iOS has been updated this week, to Version 3.8. This isn't a major update to the popular eReader app, but it adds a few notable enhancements – including the ability to highlight long passages which span multiple pages and some new line spacing options.

Here's the full change lists for Kindle for iPad Version 3.8:

• Line Spacing – loose, normal, and tight line spacing options change the page layout to suit your reading preference
• Multipage Highlights – highlight long passages that span multiple pages for added convenience
• Print Replica Textbooks notebook improvements – filter by type: notes, bookmarks, and highlights by color; Sync starred notes between devices
• Accessibility Improvements – select a higher maximum font size, bug fixes
• Bug Fixes/Stability Improvements

I've installed the update and tried out...

Read the whole entry... »

This posting includes an audio/video/photo media file: Download Now

Apple to allow third-party keyboards onto iOS?

Posted: 07 Jun 2013 08:11 AM PDT

Apple to allow third-party keyboads onto iOS?

Developers are eagerly anticipating Monday, when Apple will debut the next iteration of iOS to the world. According to All Things D, many believe that Apple will open iOS in unprecidented ways, including allowing third-party keyboards like SwiftKey to come to Apple devices.

Among those eagerly hoping for good news is TouchType, the maker of the popular SwiftKey software keyboard for Android phones.

Customization of system features such as the keyboard has long been a hallmark of Android, with iOS developers who wanted to make custom keyboards limited to bolting on special toolbars over the iOS keyboard. But comments made by Apple CEO Tim Cook last week at the D11 conference indicated that third-party access to iOS would increase in the future. Other developers have speculated that Apple could give developers more access to the lock screen, more Passbook features, or the push notification system for features like notification syncing.

We'll find out exactly what Apple has in store for developers with iOS 7 at next week at WWDC.

Source: All Things D, via: Android Central

    


Apple reported to have Sony Music on board for iRadio, announcement possible at WWDC

Posted: 07 Jun 2013 08:05 AM PDT

iTunes Store

Reports are emerging that Apple has signed a deal with Sony Music which gives them the green light to announce their rumored iRadio service at WWDC on Monday. Earlier reports had suggested that Universal and Warner were already on board and that Sony was the last big hurdle to overcome before announcing the service. Before launching anything though, Apple still has Sony's publishing arm, ATV to sign on, though as Peter Kafka at AllThingsD points out, this may be a lot closer:

The gaps between Sony/ATV and Apple were supposedly smaller than the ones Sony Music and Apple were looking at a few days ago.

As such, the word now is that Apple is not expected to launch anything, but will unveil iRadio for the first time and demonstrate it to the gathered developers. In recent weeks much has been rumored about the service, but the persistant story is that iRadio will be a streaming radio type offering similar to Pandora, and will be free and supported by advertising by way of iAd.

The best news of all, is that WWDC kicks off just three days from now, so we'll soon see if any of this pans out. We're awash with music services of late, but we have to admit we're more than a little curious to see what Apple could do. How about you?

Source: AllThingsD

    


Deal of the Day: 52% off the Trident Kraken AMS Case for iPhone 5

Posted: 07 Jun 2013 05:11 AM PDT

Today Only: Purchase the Trident Kraken AMS Case for iPhone 5 and save $25.95!

This case has a tough exoskeleton, featuring hardened polycarbonate, providing a stylish and rugged surface for maximum protection. The double-thick, impact-resistant silicone corners absorb shock if your iPhone 5 is dropped. The ports of your iPhone 5 are covered with silicone plugs to keep out dirt and debris. Comes in black, blue, red, pink and green.

List Price: $49.95     Today Only: $24.00

Learn More and Buy Now

Never miss a deal. Sign up for Daily Deal alerts!

    


Warners Bros' Man of Steel swooping onto iOS on June 14

Posted: 07 Jun 2013 03:20 AM PDT

With every big new comic book inspired movie, we seem to get an official tie in mobile game, and new Superman flick Man of Steel is no exception. Warner Bros will be releasing Man of Steel to iOS on June 14 for $2.99 for the iPhone and iPod touch, and $4.99 for the HD version for iPad.

Man of Steel will come with two different game play modes; a story mode and a survival mode. In story mode you follow along with the movie, and try and defeat General Zod and save the Earth. In survival mode you see how long you can last against a progressively more difficult onslaught of enemies.

At first glance the graphics look pretty good, though not quite on par with other titles such as Iron Man 3. Warner Bros bills this as a "3D brawler" without mentioning whether it contains an open world element such as The Amazing Spider Man did. It's also disappointing it isn't a universal app and we have to pay out twice to play it on our iPhone and iPad. Nevertheless we'll be giving it a proper look on June 14, and in the meantime you can enjoy the trailer above. What do you think, will you be picking this one up?