viernes, 31 de agosto de 2012

iPad By Davis: “ZAGG announces two new Bluetooth iPad keyboards, one with backlit keys” plus 19 more

iPad By Davis: “ZAGG announces two new Bluetooth iPad keyboards, one with backlit keys” plus 19 more


ZAGG announces two new Bluetooth iPad keyboards, one with backlit keys

Posted: 31 Aug 2012 02:27 AM PDT

ZAGG announces two new Bluetooth iPad keyboards, one with backlit keysZAGG has announced a new duo of iPad keyboards at the ongoing IFA technology show in Berlin, Germany. The new keyboards are designed specifically for the new iPad and offer a new magnetic closing system which ZAGG claims protects the iPad screen from any scratches or smudges.

Different from the original ZAGGkeys accessory, the ZAGGkeys PRO and PRO Plus utilize an innovative magnetic closure to secure the iPad, and protect the screen from scratches and smudges. The patented keyboard design of both new products provides a natural typing experience in a compact layout, with dedicated function keys to operate specific iPad features. In addition, the ZAGGkeys PRO Plus features optional backlighting for full keyboard use without the need for another light.

ZAGG also announced three new gaming headsets, one designed specifically for mobile gamers. The Caliber Stealth has inline controls and everything you would need for gaming voice connection on the move. The new keyboards should be available direct from ZAGG by the end of September. The expected retail price for the ZAGGkeys PRO will be $99 but if you fancy a bit of back light action, the ZAGGkeys PRO Plus will set you back an additional $30 coming in at $129. Both products look extremely thin and do compliment the style of the new iPad. The question is, do you really need a keyboard for your iPad?

Source: Zagg




iGrip Headrest Tablet Kit for iPad review

Posted: 30 Aug 2012 09:32 PM PDT

The iGrip Headrest Tablet Kit allows you to secure your iPad to the seat of your vehicle to keep your little pests -- i'm mean, your sweet innocent children! -- entertained on those long drives to the grandparents house, whether it's across town, or across country.

Thanks to an adjustable, extensible holder, the iGrip Headrest Tablet Kit easily fits the iPad, and might even be able to scale down to fit smaller tablets depending on their exact dimensions when and if they launch...

iGrip made the Headrest Tablet Kit to be easy to position in virtually any vehicle. It's got a number of hinges and an adjustable grip. However, the iGrip Headrest Tablet Kit is made mainly of plastic and, while it feels sturdy enough, based on my experience with similar plastics, I worry it may be too brittle to withstand the wear and tear of extended use. Especially from children.

Once attached, the iGrip Headrest Tablet Kit works well. Thanks to integrated rubber foam pads, the iGrip Headrest Tablet Kit can lock down snuggly and securely without damaging your iPad, and hold your iPad in place even over the bumps and potholes that plague our roads, especially in colder climates and less competent roadwork departments. If you've tightened all the hinges accordingly, there's not even much sway or vibration.

Because of it's open grip design, all the buttons and ports remain easily accessible on your iPad. Depending on their age and how far back the front seats are, passengers in the back can reach the Home button and touch screen interface to choose what they want to watch, and control volume and playback as well. If you have an AC adapter in the back, the Dock port can be plugged in to keep your iPad charged while you're driving, and the kids are watching. And if you're not a fan of the same shows they like, the 3.5mm headset jack can just as easily be used with headsets. Two or three kids in the back? No problem, just pick up a splitter cable and hook up multiple headsets.

The good

  • Easy to install
  • Easy to position
  • Hold iPad securely

The bad

  • Plastic isn't typically the longest-lasting material

The conclusion

Overall, the iGrip Headrest Tablet Kit is easy to install, easy to use, and does just what you need it to do -- keep backseat passengers entertained while you're on the road. But here's the thing -- I'm not a fan of keeping my kids entertained through zombifying videos. I think the value of being together and enjoying a journey together is far, far more important. Singing, puzzling, talking, and otherwise being together without the typical distractions of our modern, digital lives is something that we enjoy as a family.

However, there are times, especially on long trips, where a little bit of video goes a long way to keeping the kids happy, and giving the drivers and other up front passengers a little peace and quiet on the road.

$39.95 - Buy now




Adobe to bring Retina support to Photoshop CS6 and more "this fall"

Posted: 30 Aug 2012 05:49 PM PDT

Adobe to bring Retina support to Photoshop CS6 and more

Adobe has finally elaborated and expanded upon their previous pledge of bringing Photoshop to the Retina MacBook Pro "this year", bringing the target date down to a more proximate "this fall". And what's more, it won't just be Photoshop CS6 that's getting the Retina -- or more generically, HiDPI -- support.

In the first of two announcements, Tom Hogarty posted on the Photoshop blog.

The Photoshop and Lightroom teams are pleased to announce we will provide support for HiDPI displays in the coming months, including the Retina Display available on the new MacBook Pro. Supporting this new technology requires significant work by our product teams and we're committed to provided a free update to all Photoshop CS6 customers this Fall and Lightroom 4 as soon as the work is complete. Please note that Creative Cloud members will receive Photoshop updates more frequently and receive this update in advance of updates for non-members. While Photoshop, Photoshop Touch and Lightroom will be joining Adobe Ideas in their support of HiDPI Retina Displays, Photoshop Elements will not fully support HiDPI displays in the immediate future however the team is investigating the effort required to support these new displays.

And Maria Yep adds more to the mix in Creative Layer:

We expect to update the following products with HiDPI support, free to all CS6 and Creative Cloud customers, over the next few months:

  • Dreamweaver
  • Edge Animate
  • Illustrator
  • Lightroom
  • Photoshop
  • Photoshop Touch
  • Prelude
  • Adobe Premiere Pro
  • SpeedGrade

HiDPI support on Photoshop for the Retina MacBook Pro is something we discussed extensively on our Iterate round table podcast. Because Adobe uses custom interface elements, they're currently stuck @1x on the @2x Retina MacBook Pro, and as any iPhone 4S or iPad 3 or later user knows, standard resolution apps look noticeably worse on Retina displays than they do on standard displays. Photoshop perhaps worse than most.

Since a lot of early Retina MacBook Pro adopters are also tend to be designers and developers, or otherwise pixel-sensitive, Photoshop-using fussy, complainer types like yours truly, the sooner Adobe can get a Retina version of their app in our hands, the better. I'm using Creative Cloud now, and I'll be checking and rechecking until it arrives.

Hopefully Adobe's launch data gets even more specific, and more proximate, soon.




iOS 6 preview: Guided Access and single-app mode

Posted: 30 Aug 2012 04:52 PM PDT

iOS 6 preview: Guided Access and single-app mode

Something that Apple absolutely does not get enough credit for is their longstanding -- and outstanding -- support for accessibility features, and iOS 6 is no exception. To the already impressive list of accessibility features, Apple is adding Guided Access, a way to lock the iPad into a single app, to help people with autism or similar challenges work independently, without having to worry about accidentally closing an app. It also provides single-app mode functionality for everyone, which makes the iPad far more useful for everything from school tests to mall kiosks.

Here's how Apple describes accessibility and Guided Access in iOS 6:

iOS 6 comes with even more features to make it easier for people with vision, hearing, learning, and mobility disabilities to get the most from their iOS devices. Guided Access helps students with disabilities such as autism remain on task and focused on content. It allows a parent, teacher, or administrator to limit an iOS device to one app by disabling the Home button, as well as restrict touch input on certain areas of the screen. VoiceOver, the revolutionary screen reader for blind and low-vision users, is now integrated with Maps, AssistiveTouch, and Zoom. And Apple is working with top manufacturers to introduce Made for iPhone hearing aids that will deliver a power-efficient, high-quality digital audio experience.

And here's what they've shown off of it so far:

  • Even dedicated, focused apps can have buttons or controls that, if unintentionally triggered, can alter app behavior or even exit the app completely.

  • By activating Guided Access, you can toggle off hardware buttons like the Home button, touch controls completely, or shake controls.

  • You can also selectively disable only certain controls by circling them with your finger.

  • iOS will then disable those controls so they can no longer be triggered in-app.

  • With the Home button disabled, Guided Access also becomes single-app mode. So, for example, a school could provide exams on an iPad without having to worry about students leaving the app, looking up the answers on Safari, and then cheating on the test.

  • Beyond schools, it could serve as a kiosk-mode for museums, stores, restaurants, and numerous other types of businesses and institutions.

Taken by itself, Guided Access is another in a long line of excellent accessibilities features for iOS, in this case the iPad in particular. Combined with single-app, or kiosk-mode, it becomes a powerful tool for any school, business, or institution. It lets them provide highly specific applications, in highly controlled environments, keeping things simple yet still powerful for users and customers.

It's not protected access mode or guest mode, but it's important and it's there.

iOS 6 is scheduled for release this fall, perhaps as soon as September 19. For more on iOS 6 and Siri, check out:




Remains of the Day: Fauxbulous

Posted: 30 Aug 2012 04:30 PM PDT

Remains of the Day: Fauxbulous Congratulations on your e-book settlement--now just don't spend all of your refund in one online bookstore. Elsewhere, Tim Cook and Larry Page have a tete-a-tete and one fellow makes the most convincing fake Apple Store you've ever seen.


Bing can now search through Facebook photos

Posted: 30 Aug 2012 04:05 PM PDT

Bing can now search through Facebook photos More Facebook functionality is creeping into Bing with a new feature that lets users search and browse through their friends' photos.


Introducing the Macworld Digital Magazine Enhanced iPad Edition

Posted: 30 Aug 2012 01:00 PM PDT

Introducing the Macworld Digital Magazine Enhanced iPad Edition Macworld has made its magazine content available in all kinds of digital forms before. But the new Enhanced iPad Edition takes that digitization to a whole new level.


Tim Cook and Larry Page reportedly talking patent resolution

Posted: 30 Aug 2012 12:58 PM PDT

Tim Cook and Larry Page reportedly talking patent resolution

Apple CEO, Tim Cook, and Google CEO, Larry Page, have reportedly talked on the phone concerning the ongoing patent disputes involving the iPhone and iPad maker, and various Android manufacturers. Reuters' Alexei Oreskovic and Poornima Gupta claim the breaksclusive:

Google Inc CEO Larry Page and Apple CEO Tim Cook have been conducting behind-the-scenes conversations about a range of intellectual property matters, including the ongoing mobile patent disputes between the companies, according to people familiar with the matter. The two chief executives had a phone conversation last week, the sources said. Discussions involving lower-level officials of the two companies are also ongoing.

Both mens' predecessors, Steve Jobs of Apple and Eric Schmidt of Google, began the now long-standing feud when Google switched from making a BlackBerry competitor to making an iPhone competitor, and Schmidt left his spot as a member of Apple's board of directors. Jobs later called Android "stolen property" that was being "promiscuously" given away, and threatened to go "thermonuclear" on it. Tim Cook, for his part, has said Apple can't be the developer for the world, and that other companies will have to invent their own stuff.

Google has traditionally been eschewed intellectual property rights enforcement, no prosecuting their own IP but also not always respecting the IP of others. Recently, however, they've begun more aggressive litigation using their newly acquired Motorola division as a spearhead.

Neither overly broad patents nor overly close copying help drive innovation, so anything that moves a settlement forward, Cook and Page on the phone included, is best for the industry and consumers.

Steve Jobs and Eric Schmidt once famously had coffee and settled nothing. That was then. Let's hope this is now. Especially when companies like Samsung are getting hit with billion dollar willful infringement verdicts.

Source: Reuters




Mac virtualization vendors prep for Windows 8

Posted: 30 Aug 2012 12:35 PM PDT

Mac virtualization vendors prep for Windows 8 The two best-known virtualization products for the Mac, Parallels Desktop for Mac and Fusion, have both now produced updates optimized for the upcoming Windows 8.


Screenwriters react to new Final Draft Writer iPad app

Posted: 30 Aug 2012 11:35 AM PDT

Screenwriters react to new Final Draft Writer iPad app Screenwriters and playwrights have waited a long time for an iPad version of Final Draft. The company first hinted at an app in 2010; now, more than two years later, screenwriters have an official way to work on their Final Draft 8 screenplays from the iPad. But will the mobile app catch on?


Apple offering up to $345 in store credit for your used iPhone 4S

Posted: 30 Aug 2012 09:52 AM PDT

Apple offers up to $345 in store credit for your used iPhone 4S

If you're itching to get your hands on the new iPhone rumored to be coming next month but don't fancy shelling out a ton of money, Apple is willing to help you offset the cost through their Reuse and Recycling program. As of right now you can fetch up to $345 for a mint condition 64GB iPhone 4S.

Apple's program allows you to enter the model and condition of your iPhone in only a few short questions before giving you a final value. As of now, a 64GB iPhone 4S will get you the most cash but the other models are reasonably priced as well. A 32GB mint condition 4S will get you $330. The program doesn't seem to care what carrier or whether or not the phone is factory unlocked which is probably good news for most. While the values are higher for the iPhone 4S, Apple will also accept trade-ins on any Mac, iPhone, or iPad model. If you've got an iPhone 4, you'll take a bit of a hit as the highest value for a mint condition model is currently $185.

If you're okay with the value Apple gives you, you'll just have to wipe the phone and send in your iPhone complete with the power cord. After you've sent in your iPhone Apple will issue you an Apple Store gift card that you can put towards anything you'd like. For most of you, that'll probably be the new iPhone which iMore has heard should be announced and released this September.

If you're looking for an easy and reliable way to off your iPhone, this is probably the best route but it's worth noting that you can probably fetch much higher values on services such like Craigslist, eBay, or Gazelle.com. We've written guides in the past on how to sell your old iPhone for a good price that can help if you need to get top dollar for it before considering a new iPhone.

If you're okay with Apple's pricing, check out the link below to get your gear appraised. Come this Fall, what color and capacity iPhone will you be opting for?

Source: Apple Reuse and Recycling Program




TechHive: Kindle Fire sold out ahead of next week's Amazon event

Posted: 30 Aug 2012 09:45 AM PDT

TechHive: Kindle Fire sold out ahead of next week's Amazon event Amazon on Thursday announced that it had sold out of Kindle Fires, just as the company plans to hold a press event next week.


EA’s iPad Games Already on Sale for Labor Day

Posted: 30 Aug 2012 10:04 AM PDT

EA iPad Games on Sale

As always, EA Mobile are cranking up the huge discounts on iPad games as we approach another holiday weekend. Their Labor Day sales on iPad games have already started.

Here's just some of the EA iPad games that are already on sale at 99 cents or $1.99:

  • Dead Space for iPad
  • Mass Effect Infiltrator
  • FIFA Soccer 12
  • NBA JAM
  • Madden NFL 12
  • Monopoly for iPad
  • Mirrors Edge
  • Battleship HD
  • RISK

There are lots more of their titles on sale as well. Do a search for 'EA" in the App Store and you'll see all the bargains to be had on EA's iPad games this weekend.

Happy Labor Day shopping.


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Review: Maxthon 1.0 browser is fast, has roots in Chrome

Posted: 30 Aug 2012 08:30 AM PDT

Review: Maxthon 1.0 browser is fast, has roots in Chrome A browser made in China that has made it to the U.S. and the Mac. Maxthon is a blisteringly fast, undeniably slick way to navigate the web.


Purported iPhone 5 part leaks show off Apple A6 chipset

Posted: 30 Aug 2012 08:32 AM PDT

Next gen iPhone part leaks show off unshielded logic board, A6 possibly on board

The most recent in a slew of iPhone 5 part leaks shows two views of what's reportedly the next-generation iPhone logic board, including one with the shields removed. What makes this so interesting is that it appears from the photos, if they're accurate, that Apple will be using the Apple A6 designation for the iPhone 5's system-on-a-chip (SoC).

Apple previously introduced the Apple A4 SoC, their first in-house chipset design, with the original iPad, and carried a version of it over to the iPhone 4. Apple then introduced the Apple A5 with the iPad 2, and again carried a version of it over to the iPhone 4S. With the new iPad, however, instead of going to an Apple A6 SoC, Apple added a quad-core GPU to the Apple A5 and called it the A5X. That led to speculation that Apple might create a new Apple A5 series SoC for the iPhone 5 as well. Not so, according to the images below, which we've enhanced the image a bit to make out the text better:

iPhone 5 logic board enhanced image

Not going with an Apple A5X SoC, at least the way it's currently engineered for the new iPad, makes a lot of sense. The primary purpose of the Apple A5X chipset was to support the massive 2048x1536 Retina display that was brand new to the 3rd generation iPad platform. The iPhone went Retina back in 2010 with the iPhone 4, so that load is already taken care of. The iPhone 5, according to rumors, will have a slightly bigger 1136x640, 4-inch, 16:9 display, but nothing that would require an A5X-style chipset. It seems more likely Apple would go with the same type of general CPU and GPU performance improvements in the iPhone 5 that they delivered with the iPhone 4S.

At the end of the day, what Apple calls the iPhone 5 chipset is a branding decision, but since Apple controls both the software and hardware, there's no need to simply throw silicone or cores at someone else's code. By going with something other than a repackaged Apple A5X, whether or not it's called the Apple A6, it could deliver just exactly the performance vs. power balance Apple wants for their next generation phone.

Other than the processor you can see a Qualcomm chipset on the main board. That comes as no surprise. There are also different connector positions for the digitizer, LCD, and other components, which is consistent with previously leaked front panels.

In addition, the battery connector looks a bit wider than the current iPhone 4 and iPhone 4S battery connector. It's hard to be sure given the quality of the image, but it could be an indication of a larger battery, which would also be consistent with previously leaked parts.

Given the larger display, rumors of 4G LTE networking, along with space-saving changes like the rumored smaller Dock connector, nano-SIM, and in-cell display, a higher capacity battery certainly seems likely.

Considering the horrible quality of the image, it's always possible that the A6 designation or other features could have been Photoshopped into place. (Seriously, spies, invest in good quality cameras and lights!)

Regardless, iMore's information puts us less than a few weeks away from an official announcement and release. Until then, the parts leaks will no doubt continue, as will our analysis of them.




Best Fixes for ‘Cannot Connect to iTunes Store’ Errors

Posted: 30 Aug 2012 08:19 AM PDT

Cannot-Connect-to-iTunes-Store

I first posted about 'Cannot connect to iTunes Store' errors on the iPad back in May of this year. I was getting this error when trying to update or install new iPad apps.

Since then the issue has continued to trouble many iPad and iDevice users – and thanks to our excellent readers and commenters we've learned a number of effective fixes for this problem.

Here are the best ones I've seen – each of these has proven successful for many users:

DNS Settings Change

This fix has been recommended by Apple support and has proven successful for many commenters on my previous post. The way this works is to change DNS settings on your iPad or whichever iOS device is affected – by adding Google's DNS server/s.  Here's how to do this:

– Go to the Settings app and tap on the Wi-Fi section in the left sidebar

– Then look at the 'Choose a Network' section in the main right-hand side area of the page and look for the network name that has a check mark next to it and rendered in blue text – the WiFi network you are currently using

(...)
Read the rest of Best Fixes for 'Cannot Connect to iTunes Store' Errors (397 words)


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Apple buys back used iPhone 4S models

Posted: 30 Aug 2012 08:00 AM PDT

Apple buys back used iPhone 4S models Apple is now offering a buyback for used models of its iPhone 4S as part of its Reuse and Recycle Program -- a possible harbinger of the unveiling of the company's next-generation iPhone.


Fido lights up LTE in Vancouver, Calgary, Toronto, Ottawa, Montreal and St. John’s

Posted: 30 Aug 2012 07:50 AM PDT

Canada's Fido network has just announced that LTE is now live and delivering ultra-fast data in Vancouver, Calgary, Toronto, Ottawa, Montreal and St. John's. Their first device will be a mobile hotspot, but given the new iPad is carrier unlocked and LTE ready, and that the rumored iPhone 5 is rumored to have an LTE radio, it's just one more LTE option for Apple mobile device users in Canada to consider.

As of today, Rogers LTE devices are capable of maximum theoretical download speeds of up to 100 Mbps and Rogers customers are experiencing typical download speeds from 12 Mbps to 25 Mbps for most devices, or even up to 40 Mbps for select devices on the Rogers LTE network, which supports 2600 MHz spectrum for LTE connectivity.

Fido, of course, Fido is a subsidiary of Rogers, which has had LTE for a while now, so why it's taken so long and why they're still treated so separately are questions that nag in the back of many users minds. But it has and they are, and these are carriers we're talking about, so it's not likely to change any time soon.

Fido does promise LTE will hit more areas in the coming months. Let's hope there's at least a few more populous ones by September 12...

Anyone planning on upgrading or switching to LTE on Fido?

Source: Fido




(Insider) The Macalope Daily: The moral of the story

Posted: 30 Aug 2012 07:30 AM PDT

The Macalope Daily: The moral of the story Apple is weak, Google is strong. Of course.

(This story is viewable exclusively by Macworld Insider members.)


Granny Smith brings octogenarian X-Games-style skating, smashing action to iPhone and iPad

Posted: 30 Aug 2012 07:21 AM PDT

If you've ever had a hankering for some octogenarian X-Games-style action, look no further than Granny Smith for iPhone and iPad. The premise is simple enough: Granny has has her apples stolen for the last time and she isn't going to stand for it anymore. In fact, cane in hand, armed with baseballs and bananas (just go with it), she's strapped on roller skates and aims to run the thief down.

Granny is a fast old lady, but players need just two simple buttons to send her careening over obstacles and sliding along wires with her trusty cane. Walls collapse and windows shatter as she blasts through them, showing off a robust physics engine that gamers should expect from the makers of the water-splashing puzzler Sprinkle. But even if things get messy after Granny zooms by, the game looks great thanks to artist Henrik Johansson's vibrant, playful style. If Granny needs a boost, she can toss baseballs and bananas to slow down the apple-bandit and break through obstacles. Just be sure to collect enough coins along the way – and don't faceplant after a big jump, or you'll be left with an empty purse!

Granny Smith boasts 36 carefully crafted levels spread out through dozens of 3D, storybook-style worlds. Gameplay is simple and straight forward -- GRANNY SMASH! wouldn't be a bad way to describe it -- and thanks to an advanced physics engine, you can enjoy spectacular crashes with complete particle and debris explosions just to put a point on them. (And the very best moments of chaos and destruction get played right back for you in vintage video format for your viewing pleasure.) Power up Granny with more powerful weapons of mass-destruction, like banana peels, protect her with a helmet, or swap her out entirely for one of two additional characters -- Scruffy or Stanley.

Pity the puny Apple thief.

I've only had time to try it out for a few minutes, but so far, so fun. Or as Jerry Hildrenbrand from Android Central put it: Buying the Granny Smith game is the best buck you'll spend this week. If you've given Granny a go, let me know how you like it.

$0.99 - Download now




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