viernes, 28 de junio de 2013

iPad By Davis: “Reeder for iPhone now free, will soon update to support Google Reader alternatives” plus 19 more

iPad By Davis: “Reeder for iPhone now free, will soon update to support Google Reader alternatives” plus 19 more


Reeder for iPhone now free, will soon update to support Google Reader alternatives

Posted: 28 Jun 2013 03:01 AM PDT

Reeder for iPhone now free, will soon update to support Google Reader alternatives

Reeder for iPhone is now free, while awaiting an imminent update that will bring support for RSS services to replace Google Reader before it shuts down on July 1. Major updates are also coming to the Mac and iPad versions. However, according to a post on the Reeder blog, these new apps for Mac and iPad will still be in development after July 1. So the current apps will be discontinued from the App Store after that date.

Unfortunately, it's not that easy to add other services to the current versions of these apps. It's probably best to use my time to work on the new versions, to get these out as soon as possible. This means that I'll remove the current versions of these apps from the App Store on July 1st, as they only work with Google Reader.

The iPhone app will also receive this major update eventually, but it won't be pulled in the meantime because the update has already been submitted to Apple. When it arrives, version 3.2 will add support for Feedly and Feed Wrangler. Aside from Google Reader, Reeder for iPhone currently supports Feedbin and Fever, as well as standalone RSS without any syncing.

When Google announced that they would be shutting down Google Reader on July 1, many users worried about the future of RSS. Fortunately, developers stepped up to create a new group of apps and services that will serve news junkies well long after Google Reader rides off into the sunset.

Have you found a replacement for Google Reader yet? Time is fast running out, so let us know down below in the comments!

Source: Reeder

    


Glasshouse apps find new homes, including Tweetglass... at Tapbots!

Posted: 27 Jun 2013 09:09 PM PDT

Glasshouse apps find new homes, including Tweetglass... at Tapbots!

Glasshouse Apps, who once upon a time made beautifully crafted iOS software like The Early Edition, Gift Plan, and most recently, Tweetglass (formerly Quip) have let it be known that since the designer and developer have moved on to newer, more corporate gigs, The Early Edition and Gift Plan will be taken over by Air Source Ltd. (with whom they previously worked on Barista and Cellar), and Tweetglass would be going to... Tapbots, maker of Tweetbot.

No word yet on what Paul Haddad and Mark Jardine will do with Tweetglass, or how it will be positioned relative to Tweetbot for iPad, but they're both brilliant and creative guys, so it's hard not to imagine good things will eventually come of it in its new home.

Congrats to all involved, and great news for everyone who bought and enjoyed Glasshouse Apps.

    


Tweetbot adds support for Instagram Video. No, seriously!

Posted: 27 Jun 2013 08:59 PM PDT

Tweetbot adds support for Instagram Video. No, seriously!

Gotta love the guys at Tapbots who seem to be able to go from zero to new features in no time flat, even if the new feature just happens to be Instagram Videos which has barely launched and is still, arguably more curiosity than product.

Since Twitter and Instagram haven't been seeing eye-to-eye on media embeds for a while now, Tweetbot continues to enjoy better support for Facebook's photo -- and now sharing -- network than the official Twitter app, and that Insta-gap is only growing. If you're already using Tweetbot, grab the update now. If you haven't tried it yet, you've got one more reason to try it now!

    


iMore show 353: Mass, Mars, and Mavericks

Posted: 27 Jun 2013 05:42 PM PDT

Daniel Jalkut of MarsEdit, Core Intuition, and Bitsplitting joins Rene and Peter to talk about WWDC and the Mac, Mavericks, native vs. web apps, podcast workflows, Instagram Videos, and more!

Show notes

Guests

Hosts

Credits

You can reach all of us on Twitter @iMore, or you can email us at podcast@imore.com or just leave us a comment below.

For all our podcasts -- audio and video -- including the iMore show, ZEN and TECH, Iterate, Debug, Ad hoc, and more, see MobileNations.com/shows

iMore show 350: All-new!

    


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Dark Nebula HD: Sci-fi labyrinth game makes Retina comeback

Posted: 27 Jun 2013 03:03 PM PDT

Marble-rolling games have been around for iOS ever since developers learned how to use accelerometer controls - there are countless examples of labyrinth games and other ball rollers, enough to make your eyes glaze over. One has always stood apart for me: the Dark Nebula series. Now it's back and better than ever in HD, with new levels.

Dark Nebula eschewed wooden mazes or other trappings for a gleaming (and dark) science fiction motif. By tilting the iOS device you make your ball roll, and you have to move it through progressively more challenging mazes to make it to the finish line, picking up goodies along the way. It's not just mazes you have to worry about: There are spinning machines, spikes, pits and other dangers to avoid. There are also laser gates whose colors your ball needs to match (by rolling through a designated area) before passing through. You can collect shield power-ups and one-ups too.

Dark Nebula originally appeared for the iPhone and spawned two "episodes" (two separate games carrying the Dark Nebula name), but then it drifted off into obscurity. The game was never updated with native iPad support. 1337 Game Design, the original developer, went on to other things and it seemed that Dark Nebula was doomed to gather dust.

Fast forward to 2013 - Free Lunch Design acquired the game and has built a new HD version designed to work on iPads and Retina Display-equipped iPhones, and they've added new levels, as well. The gameplay is the same fast and frenetic fun as the original, with lots of other stuff too.

Besides re-rendered graphics that make full use of the HD displays of newer iOS devices, they've also added 12 additional levels (for a total of 23). That's great, but we need more. 23 levels is too short.

Dark Nebula HD is a great start for the resurrection of a game franchise that went by the wayside way too soon. With double the levels as before, it's well worth the 99 cents, and hopefully we'll see more from the new developer soon.

The good

  • Great physics
  • Twice as many levels as the original
  • Optimized for Retina displays

The bad

  • Needs more levels

The bottom line

If you're new to the franchise, Dark Nebula HD is a great place to pick it up - it's a reworking of the original with better graphics and more levels. If you're new to it, enjoy this ball-rolling game and look forward to more soon.

    


A Cautionary Tail: an Entertaining iPad Storybook

Posted: 27 Jun 2013 01:13 PM PDT

A Cautionary Tail iPad storybook app

A Cautionary Tail is a new iPad storybook app based on an award-winning animated short film of the same name. It's a good story and has been beautifully adapted for the iPad.

Here's a little slice of its App Store intro:

A Cautionary Tail is a dark, funny fable about a girl born with a tail, that combines cinematic 3D animation, narration by David Wenham, delightful interactive features and an important message about self-acceptance.

My 10 year old daughter and I read the storybook together yesterday evening, and both of us were very impressed with it.

A Cautionary Tail iPad storybook app

Here are some of the reasons we were impressed and enjoyed this app so much:

– The visuals and illustrations in the app are fantastic. There's a great, cinematic feel to the pages and the characters really pop throughout. This is in the same class as 'The Fantastic Flying Books of Mr. Morris Lessmore', and that's...

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Start your engines for the best racing games on iOS!

Posted: 27 Jun 2013 12:55 PM PDT

Racing games

I love racing. Both in real life and game format, I simply can't get enough of it. As the years have rolled past, advancements in both hardware and in game design have left us with some really stunning choices. Great graphics, intuitive and easy to use control systems, racing fans have some great choices on iOS. Here's some of the best.

Real Racing 3

Folks are likely sick of me talking about this game by now, but I really can't get enough of it. Not including the in-app purchases — which frankly, could have been handled a lot better — I can't fault anything else about this great game.

Great graphics, real cars, real tracks, and extremely well implemented controls that work great for the touchscreen leave Real Racing 3 sitting atop the pile. And, it keeps getting updated pretty regularly with new cars, circuits and challenges, so there's plenty of life to be had from it. As a racing junkie, this is about as good as it gets right now.

Need for Speed: Most Wanted

Without question, the best touchscreen controls in any racing game I have ever played. It's that good. Instead of touching on the left or right sides of the display to turn, Most Wanted has a steering wheel which you drag your thumb across. This means much more accurate turns, and in Most Wanted's case, accurate drifts.

It doesn't look to shabby either, with a great selection of real cars to choose from as you race while trying to out run the Feds. Need for Speed: Most Wanted is a more arcade style racer to something like Real Racing 3, so a very different experience. But still a great one all the same.

Asphalt 7: Heat

Asphalt 7 from Gameloft is an all out arcade racer, that combines past paced action with real cars and gorgeous graphics. 6 different game modes take you to exotic locations around the globe like Hawaii, Rio, Miami, and er, London. Some of the worlds most prestigious brands are here like Ferrari, Lamborghini and Aston Martin, and you can take on up to 5 other people either locally or via online multiplayer. Until Asphalt 8 drops, this is definitely Gameloft's finest racer.

Colin McRae Rally

The rally game that started it all is now available on iOS. Before the Dirt series of rally games, came Colin McRae Rally, named after the late, great World Rally Champion. By modern standards the graphics are lacking, but the game has been retuned for the smaller, touchscreen environment. It hasn't been around all that long, but for anyone who played this on a console back in the day, or even just rally fans in general, you can't go wrong with Colin McRae Rally

CSR Racing

CSR Racing is about as close to being in a Fast and Furious movie as you can get on your iOS device. It's full on, straight up drag racing, with a whole bunch of officially licensed cars including Audi's R8. Climb the ranks, upgrade your car, beat the bosses and own the streets. Going fast in a straight line can be fun too. CSR Racing is a little like Real Racing 3 in that it operates a freemium model, but at least that means you can take it for a test drive without handing over the green.

So, those are my picks, covering a whole variety of racing styles. I love to find new titles though, so if you're playing one that you're particularly enjoying, let me know about it!

    


iMore show and ZEN & TECH double double features today! Watch them all here!

Posted: 27 Jun 2013 11:48 AM PDT

iMore show and ZEN & TECH double double features today! Watch them all here!

We're playing a massive amount of post-WWDC, inter-Talk Moble catchup here this week, and to take it to it's most extreme level, we're not only doing both the iMore show and ZEN & TECH today, but we're doing two episodes of each of them! That's four podcasts back-to-sorta-back today! Here are the details!

  • 1pm PDT/4pm EDT/9pm BST: iMore show 353 with Peter Cohen and Daniel Jalkut.
  • 5pm PDT/8pm EDT/1am BST: iMore show 354 with Brain Klug
  • 6:30pm PDT/9:30pm EDT/2:30am BST: ZEN & TECH double feature with Georgia

We'll post the shows a few days apart so no one's feeds get jammed, but if you want to catch them all now, today, live, be here!

    


Graffiti Collective for iOS review: Make and share your own graffiti!

Posted: 27 Jun 2013 11:09 AM PDT

The people behind youth smoking prevention campaign Truth have just released their own message game for iOS: Graffiti Collective. The basic theme is that smoking is really bad for you and the American cigarette companies do lots of awful things to keep people smoking. BUT even people who smoke like a hundred packs a day might just dig this free game's actual gameplay. As you can guess, it involves lots of awesome graffiti.

I like to think that games qualify as art. And like art, some games seek to promote messages rather than simply entertain. Not everyone will agree with what a message game has to say, but that's how art works too.

 Good versus evil equals confrontation

Graffiti Collective for iOS

In the Graffiti Collective narrative, a tobacco company has hired a group called Mind Fake Inc. (MFI) to create fake graffiti that inspires people to pick up the cigs. That part is based on something that actually happened. In response to the evilness, a group called the Collective springs up to counter with their own graffiti. It's an epic battle of the paints.

The game consists of three basic elements: piece creation, location-based missions, and augmented reality.

Piece Creation

Graffiti Collective for iOS

Since this game is all about spreading your graffiti out in the real world for others to see, you're going to want some slick pieces of your own. Luckily Graffiti Collective has a powerful and intuitive editor that would make Jet Set Radio (a beloved graffiti game on consoles) red with envy.

The first step in making your own graffiti is to type in a word or phrase. Pick a font and color for your text and it will appear as a basic tag. To make the piece really stand out, you can draw a unique path for it. The word you typed in then changes to match the hand-drawn path. The result is fast-and-easy graffiti that still looks genuine and unique.

Location, location, location

Graffiti Collective for iOS

Players must take to the streets (figuratively and literally) to complete a variety of missions in order to level up and unlock new fonts and items for the graffiti editor. Using your device's location services, you'll also fight against the MFI for control of the area around you. Tags created by you and other players appear spread across the map, as do the enemy pieces that must be neautralized.

Augmented Reality

Graffiti Collective for iOS

Another cool feature is the ability to take photos with your device and then add your own graffiti pieces to the photo. It's all the fun of graffiti tagging without the mess or THE MAN chasing you down. These photos can then be shared directly to Facebook or saved to the device for sharing by other means.

Time to paint

Graffiti Collective for iOS

Graffiti Collective is a freemium game, meaning anybody can download and play it for free. The in-game shop also sells new fonts and items for real money, but they're not necessary to play the game. Anti-smoking message or no, Truth and developer Mighty Play's latest game should provide artists and creative-minded players a much safer outlet than running around tagging up all those shadowy parked train cars.

    


Take our Apps Survey for a chance to win a $100 Best Buy Gift Card!

Posted: 27 Jun 2013 10:58 AM PDT

Take our Apps Survey for a chance to win a $100 Best Buy Gift Card!

We're fans of numbers and quantifiable data here at Mobile Nations, and so following after the second week of Talk Mobile 2013, we're turning to our good friend the survey to help compile some data. Week two was focused on apps, apps, apps and developers, developers, developers. If you missed any of the content, be sure to click over to our Talk Mobile hub and check it out.

The mobile apps survey will only take a minute or two to complete, and as an extra incentive (not that you guys and gals need it, but we like to give things away), by completing the survey you'll be entered for a chance to win a $100 Best Buy Gift Card. Hit the link below to take the survey!

Click here to take the Talk Mobile State of Mobile Apps Survey!

    


Songza review: The best way yet to stream music on your iPhone

Posted: 27 Jun 2013 10:55 AM PDT

Songza for iPhone review: The most enjoyable way to stream music, without confusing subscription options

Songza for iPhone is a streaming music service that takes a different approach to discovering music than traditional apps such as Pandora. Songza comes complete with your own personal concierge. Just tell Songza what you're doing or what kind of mood you're in and you'll instantly be served with playlists curated by experts based on what you've specified.

Let's not forget that Songza also has the most beautiful and easy to use interface of any streaming service we've used thus far.

Upon launching Songza you'll be asked to either create a Songza account or log in with Facebook. After that you'll be taken directly to the concierge page. Here you can choose times of day and the activities your performing and you'll be given choices of playlists based on those activities. You can also auto-generate playlists based on your mood.

If you aren't one to listen to curated playlists without specifying at least an artist or genre that you like, you can do that as well. Searching for an artist will bring up playlists that contain tracks by them. Choosing a playlist will automatically start streaming it, typically starting off with the artist you specified. Just like other popular services such as Slacker, Pandora, and Spotify, you can vote songs up or down and add playlists to your favorites for easy access later.

While Songza doesn't seem to specify how large their music library is, they do seem to have a rather large collection with tracks spanning almost every genre I could think of. I listen to a lot of electronica and I've always had issues finding streaming services that actually have good selections outside of mainstream titles. I've found that Songza actually has a very good selection for electronica that allows me to discover new music and artists that I enjoy. And sometimes that's hard to do with more obscure genres. If you find a song you like and that you want to purchase, tapping on the shopping cart icon will instantly take you to that track in iTunes for purchase.

Another neat feature I really like about Songza is that high quality audio doesn't seem to be limited to just premium subscribers. You can actually customize it in settings to your exact model of headphones as well. There are lots of brands supported and I have no trouble finding the most common ones including manufacturers such as Bose, Harman/Kardon, iHome, JBL, Beats, Sennheiser, and more. You can also create playlists on the web version that other users can listen to. Due to licensing restrictions, you won't be able to listen to them yourself which is a bit of a letdown, but it is a way to add more value to the community.

As for a premium subscription to Songza (referred to as Club Songza), it'll cost you $0.99 a week so about $4 a month. With that you'll get no ads on the iPhone app as well as the web version. When it comes to song skips, you are limited and it seems to be about 10 tracks an hour or so.

The good

  • Drop dead gorgeous interface
  • High quality audio not limited to only paid subscribers
  • Decently priced for the quality and track selection, one weekly fee without the complicated pricing tiers to deal with
  • Concierge is an intriguing and unique feature that really makes Songza stand out
  • Buffer times even over cellular network are surprisingly quick, dare I say quicker than Pandora and Spotify

The bad

  • No custom curating playlists for yourself
  • No way to really search and just play individual songs, but playlists based on them are good enough for users that just want to find music and go

The bottom line

Songza is not only the most gorgeous music streaming app I've ever come across, it also works amazingly well. If you're looking for custom song searches and the ability to make your own playlists, Songza isn't for you and you'll be happier with a service like Spotify but be aware the price tag will be much higher for the privilege.

But if you're looking for a way to discover new music instead of simply streaming what you already know, Songza is a perfect option. The playlists are well put together and the iPhone app is a joy to use. If music discoverability is your number one desire, give Songza a try. You'll be glad you did.

    


Hangouts iPad App Updated, Still Looks Horrible

Posted: 27 Jun 2013 09:13 AM PDT

Hangouts iPad app

The iPad and iOS versions of Google's vaunted new Hangouts app were updated yesterday, to Version 1.1.1. The change list for this update notes that it addresses some top user requests. Here's that change list:

– Support for sending and clicking on links
– Invite friends to Hangouts via SMS
– In-app sounds when you receive a message
– Improvements to badge count behavior
– Addressed network connection bar weirdness
– Bug fixes
– Support for iOS 6.0

I'm not sure if 'Support for iOS 6.0' is a typo or meant to be a cutesy Google joke. One thing for sure – somehow the 'can you make it look less goofy and horrible' request didn't make it onto Google's radar. I'm honestly not saying that as a Google apps hater. I use an enjoy a number of Google apps on my iPad – and like their look and feel too. But Hangouts...

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iPad Insight RSS Feed

Posted: 27 Jun 2013 08:47 AM PDT

RSS Follow

If you follow iPad Insight via RSS and use Google Reader, please remember to add our RSS feed to whatever app or service you're going to use to replace Google Reader when it closes down next Monday, July 1.

Fortunately there are a number of good solutions for replacing Google Reader – including Feedly, Reeder, Feed Wrangler, Mr. Reader, and more. If you use Google Reader it's a good idea to use their tool to download all your RSS data including your subscriptions, starred items and more.

This is the RSS feed link for iPad Insight:

http://feeds.feedblitz.com/ipadinsight

You can also get it by just tapping / clicking on the RSS symbol at the top right of our sidebar – shown in the screenshot above.


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NoteSuite organizes your digital life on iPad and Mac

Posted: 27 Jun 2013 09:19 AM PDT

Theory.io has released NoteSuite, a new integrated productivity app. It's the sequel to Projectbook, Theory's best-selling app from 2012. But NoteSuite takes the core idea of Projectbook and extends it much further - plus it adds support for OS X, so you can organize yourself from whatever machine you're working.

NoteSuite helps you take notes, manage to-dos, clip web pages, annotate content, read and search PDFs and MS Office files and web clips together. What's more, it syncs and backs up the data, and unlike some other products in this category like Evernote, it doesn't require a subscription fee.

That alone would make NoteSuite a worthy addition to the pantheon of iOS productivity apps, but NoteSuite takes it a step further by offering a Mac client, as well. The Mac version automatically syncs with NoteSuite for iPad.

With NoteSuite you can type and make lists, take photos, record audio and capture to-dos within note pages. PDF files can be marked up, highlighted, annotated, signed, and PDF forms can be filled out. You can also draw and handwrite on note pages in the iPad version.

NoteSuite lets you clip web pages for later consumption (including offline), and it incorporates to-do management functions like date tracking, reminders, and the ability to match to-dos with projects and relevant notes.

MS Office and Apple iWork files can be converted to PDF for further markup and annotation, and search will work with files that aren't organized too.

And if you're already a ProjectBook user, you're entitled to a free upgrade.

The Mac version has been similarly discounted.

    


iPad Still Dominates in Latest Tablet Web Usage Numbers

Posted: 27 Jun 2013 07:59 AM PDT

Tablet Web Usage May 2013

The latest tablet web usage report from the Chitika ad network shows the iPad with a significantly larger share than all its rivals combined. iPad has a huge 82.4 share, while the Amzon Kindle Fire is in a distant second place with just 6.5%.

Some other notable points that this chart highlights:

– The 82% is the same number as cited by Apple at their WWDC 2013 keynote event.

– Google Nexus tablets, considered to be among the most popular 7 inch tablets, have less than a 2% share.

– Microsoft Surface tablets are at well below 1%.


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Droplr 3 brings iPad support, native sharing, and more

Posted: 27 Jun 2013 08:24 AM PDT

Droplr 3 brings iPad support, native sharing, and more

Droplr has been updated to version 3.0 which brings with it native iPad support, new sharing options, a tweaked interface, and more. For those not familiar with Droplr and what it does, it's a great way to share all kinds of files and store them in one universal place. With support from many third party apps, it's a great option for keeping track of all the files, photos, and videos you want to share across all your networks.

Droplr has long been a favorite when it comes to sharing images and other kinds of files and sharing them across the internet. With support for both Mac and Windows as well as iPhone and now iPad, it's a good option if you want access to all your files from anywhere. If you want to repost a video or image you previously shared, it's as simple as copying a link.

Many third party apps such as Twitterrific, Tweetbot, and many other services have native support for Droplr built right in which means you have access to everything you've uploaded to every network all within one app. The new version of Droplr also offers an option to upgrade to Pro within the app for $39.99 a year. Pro will remove ads and allow you to upload larger file sizes.

Version 3.0 of Droplr also allows you to share images in new ways via the sharing menu and also adds some visual enhancements that are a nice addition. You can pick up Droplr 3 from the App Store now for free and purchase Pro if you'd like via in-app purchase. For current Droplr users, 3.0 will simply be an update.

    


iOS 7 preview: Notification Center

Posted: 27 Jun 2013 08:20 AM PDT

iOS 7 preview: Notification Center

Notification Center now provides drop-down access not only to all your alerts, but your most recently missed alerts, and includes an all-new, contextual Today screen as well as Lock screen access!

Notification Center debuted in iOS 5 as way to quickly, easily see all your system and push alerts in one, unified place. Far less obtrusive than the original, modal iOS alert system, better looking if not as feature-rich as the Android or webOS notification centers that preceded it, Notification Center was a first step towards Apple better handling all the alerts all of us now get all day. With iOS 7, Apple has taken another... half step forward.

Here's how Apple describes the improvements to Notification Center in iOS 7:

Notification Center lets you know about new mail, missed calls, to-dos that need doing, and more. And a new feature called Today gives you a convenient summary of, well, today. One glance at your iPhone and you'll know if it's a certain someone's birthday, if you'll need an umbrella, or if traffic will slow down your commute. You'll even get a heads-up on tomorrow. You can access Notification Center from any screen, including the Lock screen. Just swipe down. And get up to speed.

And, based on what Apple's shown off at WWDC 2013 and Apple.com to date, here's how it works:

  • Notification Center, like all of iOS 7, is built on a new physics engine so it behaves more like a real-world (if not this world) object. It has velocity and collision detection, so if you slam it down, it'll bounce!

  • The new, tabbed interface lets you choose between Today, All, and Missed.
  • The Missed view only shows you alerts from the last 24 hours.
  • The All view, as the name implies, shows you all alerts.

  • The All view is similar to the iOS 5 and iOS 6 version of Notification Center, with an app-by-app breakdown of your alerts. The Tap to Tweet (Twitter) and Tap to Post (Facebook) buttons appear to be missing, or to have been removed, but I mourn them not for while convenient, they were not notifications and thus existed out-of-context.

  • The Today view shows you the current day and date in large type (ultrathin, of course!) along with a brief, written description of the current weather in your current location, and a written description of your next appointment. It can also tell you if current traffic conditions will impact your next trip. Beneath that you get a more elaborate, more graphical look at Calendar, Reminders, and Stocks, as well as another written out description, this time recapping what's coming up tomorrow.
  • Notification Center, like it's new companion, Control Center, is now accessible from the Lock screen. (Though, presumably, based on previous feature patterns, that'll be an option for those more privacy-minded.)

The core concept of Notification Center remains largely unchanged in iOS 7, which is a boon to people already familiar with how to use it. The ability to pull Notification Center down even while on the Lock screen is interesting. The Lock screen already enjoys notification support all its own, but nothing as powerful or persistent as Notification Center proper. (Unlike Lock screen notifications, a quick swipe in iOS 7 can now get you back to an earlier alert you want to catch up on, or refresh you memory about.) The doubling up is slightly awkward, more function over form, but it will likely appeal to people who prefer convenience over privacy.

The difference between All alerts and Missed enjoys similar overlap but similar appeal to power users. "Missed" might be misnamed, as based on the demos to date it looks more like a "Recent" or "Latest" view, but that might be made clearer once the behavior is better understood (do recent but already seen alerts get excluded, for example?)

Today is the biggest change, both in form and functionality. It harkens back to the old Windows Mobile Today Screen of years and versions passed, but with a decidedly Apple focus, iOS 7 aesthetic, and new-fangled technological bent.

The written out weather and next appointment seems to be a step backwards when it comes to glance-ability and a step forwards in terms of informational density. iOS 5 and iOS 6 had a graphical weather widget that was easier to get the gist of at a glance, but provided little more than "sunny" or "rainy". In a perfect world, Apple would find a way to balance both. Re-introduce a graphical element and keep the deeper text. Likewise with stocks, which used to scroll in one tidy widget, and now sprawls out row after row after row...

Integrating traffic information, on the other hand, is outstanding and hopefully only the first indication that Apple is heading towards a more Google Now-style implementation where they parse location, time, calendar, and every other metric they have at their disposal and present contextually appropriate, predictive alerts in Notification Center.

Unfortunately, for all iOS 7's objectification and direct manipulation the demos to date haven't shown any gesture-based way to dismiss notifications. Other platforms have allowed you to swipe away notifications for a long time already. Even Apple's own Mail has a swipe-to-delete feature, and the immediacy of "tossing things away" is tough to beat. Hopefully Apple addresses this, because the tiny little X button is discoverable, but not very usable by itself.

Perhaps the biggest omission in the whole system remains active notifications, which Apple just introduced for the Mac in OS X Mavericks but hasn't thus far announced for iOS. The ability to quickly respond to a message, reset a timer, or otherwise handle simple items without having to switch apps is even more necessary on mobile than on the desktop. Hopefully actionable notifications on OS X are just a precursor to the same or similar system on iOS, and sooner rather than later.

The new Notification Center will become available to everyone when iOS 7 ships to the general public this fall. Check out the resources below for more, and let me know -- how do you like what you've seen of the newly updated Notification Center so far?

    


Deal of the Day: 43% off Incipio Feather Hard Case for iPad 4th gen and The new iPad

Posted: 27 Jun 2013 06:54 AM PDT

Today Only: Purchase the Incipio Feather Hard Case for iPad 4th gen / The new iPad and save $14.99!

Measuring less than 1mm thin, Incipio's Feather Case is ideal for the iPad 4th gen or The new iPad user seeking inconspicuous, first-class protection. Feather is made of an ultra light, ultra strong polymer for light as a feather, form-fitting durable protection without the added bulk. Available in a variety of color options to choose from!

List Price: $34.99     Today Only: $20.00

Learn More and Buy Now

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Skype video messaging goes free and unlimited, send a video clip to all your friends!

Posted: 27 Jun 2013 06:53 AM PDT

Skype has pushed an update to their iPhone and iPad applications that brings with it free, unlimited video messaging. Previously, free video messaging was limited with premium accounts only having an unlimited allowance, but that time is now over. Video messaging rolled out gradually, with an initial launch tested with iPhone, iPad and Mac users before a global launch just a couple of weeks ago.

Video clips can be up to three minutes long, and the fact that all users can now send as many as they like has lots of positive implications for continued use of the service. A call is not always convienient, but there's something a lot more personal about seeing someone as they're speaking to you. Like they really, actually do want to talk to you.

Beyond opening up video messaging yet further, Skype has also thrown in a bunch of stability improvements for both audio and video calls, along with more reliable photo sharing and a bunch of bug fixes. I have to confess I've still not yet taken Skype video messaging for a test drive, how many of you have tried it? What do you think to it?

    


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Posted: 27 Jun 2013 06:54 AM PDT

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