jueves, 27 de junio de 2013

iPad By Davis: “Digg app updated with Digg Reader, offers a home to all your Google-abandoned RSS feeds” plus 19 more

iPad By Davis: “Digg app updated with Digg Reader, offers a home to all your Google-abandoned RSS feeds” plus 19 more


Digg app updated with Digg Reader, offers a home to all your Google-abandoned RSS feeds

Posted: 26 Jun 2013 09:05 PM PDT

Digg app updated with Digg Reader, offers a home to all your Google-abandoned RSS feeds

The official Digg app has been updated to support Digg Reader, one of the many new services competing to be the new home for your Google Reader-abandoned RSS feeds. Here's how it works:

Download the Digg app update from the App Store, launch the app, open the basement/sidebar, choose Digg reader, tell it you want to import from Google Reader, log into your Google account to authorize the data transfer, wait for your feeds to fill, and then enjoy all your RSS.

Whether or not this is a good solution, let along the perfect solution, for former Google Reader junkies remains to be seen. For many, Google Reader was more sync-service than app. But it's great to see options, and different takes will almost certainly appeal to different types of users. Things will ultimately shake out, of course, and may the best app win.

If you try out Digg Reader, let me know your thoughts -- is this the RSS reader you've been looking for?

    


iTunes Store currently down for 20% of users, are you one of them?

Posted: 26 Jun 2013 08:35 PM PDT

iTunes Store currently down for 20% of users, are you one of them?

Apple's system status page is currently reporting a fairly big iTunes Store outage, with 20% of their customer base shown to be affected. Typically this means the iTunes Store itself, along with the App Store and iBookstore, are inaccessible for many, many people.

Every service goes down every once and a while, and iTunes, while fairly reliable, is no exception. If you're having trouble, know that you're not alone. Let us know if you're having problems, what type, and if it starts working again, let us know when.

Source: system status page via 9to5Mac

    


iOS 7 and renewing the threat of native apps

Posted: 26 Jun 2013 08:26 PM PDT

iOS 7 might be objectified and gamified, but it's also a challenge to every commodity hardware maker and web-based app platform. That, according to Allan Pike:

By hanging up their rich textures in favour of rich effects, Apple has gone well beyond a coat of paint. If people fall in love with this new, beautifully living aesthetic, there will be an argument for building native apps for years yet.

It's an interesting theory. Sort of like the Avengers. Not quite a threat, but a promise. Apple owns native software, and iOS 7 redefines the way native software can work and interact, quite possibly for the next few years. By moving the target that far out, and in a way that's incredibly expensive, it does play to their specific strengths, and the strengths of their integrated model. How long it takes licensed competitors, and web-based competitors, to catch up remains to be seen, however. The acceleration of mobile never fails to amaze.

Pike makes an interesting case, however. Could iOS 7 be a real differentiator for Apple for years to come?

More: Allan Pike via Daring Fireball

    


How much is Apple paying for iTunes Radio?

Posted: 26 Jun 2013 07:19 PM PDT

How much is Apple paying for iTunes Radio? The answer may (not) surprise you...!

If you've been wondering how much exactly Apple will be paying out for all the music they'll be making available via iTunes Radio, it looks like some answers might just be available for now. At least according to Hannah Karp and Jessica E. Lessin of the Wall Street Journal:

During iTunes Radio's first year, Apple will pay a label 0.13 cents each time a song is played, as well as 15% of net advertising revenue, proportionate to a given label's share of the music played on iTunes. In the second year, that bumps up to 0.14 cents per listen, plus 19% of ad revenue.

That compares to the 0.12 cents Pandora pays labels per listen on its free service. Apple is also offering music publishers more than twice as much in royalties than Pandora does.

How much record labels, and more importantly, artists get paid for the use of their work has been and likely will continue to be contentious. Many artists got screwed by labels in the early days, and little has been done to rectify that over the years. iTunes, however, and the digital music revolution, has made it possible for many artists to disintermediate the labels and make a living off sales of their music, not just sales of concert tickets.

Subscription and streaming services might be a little harder to figure out, at least initially. Apple's model, however, which bundles in advertising and, potentially more importantly, an incredibly easy path to iTunes purchases, could be different.

iTunes Radio will be made available to the general public later this fall. Do you plan on using it for music discovery, and, do you think that'll lead you to buying more music as well?

Source: Wall Street Journal

    


MacBreak Weekly 356: Double Hung

Posted: 26 Jun 2013 07:02 PM PDT

Leo Laporte, Andy Ihnatko, Jason Snell, and I talk iOS 7 Beta 2, OS X Mavericks, and more.

Download and subscribe: TWiT.tv

    


Looking for life after Google Reader? Here's what you need to know!

Posted: 26 Jun 2013 03:49 PM PDT

Google Reader will soon be gone, and anyone who uses it daily — like everyone here at Mobile Nations — will have to make a decision on how to carry on their RSS love affair. Fortunately, it's no longer the disaster we all feared on first hearing the news, and we're actually left with an ample selection of replacements. Here's everything you need to know.

Export your feeds from Google Reader, like, now!

The absolute first thing you should do if you haven't already, is export all of your Reader information through Google Takeout. After shutdown, it will be gone, so unless you want to start again from scratch, do it. Do it now. And if you're not sure how, we've got you covered with a full walkthrough.

If you're quick, and do it before July 1, several alternative solutions will allow you to import your RSS feeds directly from Google Reader into their apps. This includes popular titles like Flipboard and Feedly, and should take some of the pain away of transferring your feeds.

Alternative providers - Feedly

In looking for an alternative provider, thankfully there's several different paths you can take. Some free, some not so free, but all more than capable.

Feedly quickly emerged as an early favorite, in no small part down to their work to clone the Google Reader API, transfer people across seamlessly, and provide their own API to other third-party apps to hook into. Feedly does have an app for iOS, but not for the Mac, but they have just launched "Feedly Cloud" and a new web interface along with it. Hit them up before July 1 and let them do all the work for you.

If the Feedly app doesn't do it for you, then take a look at Newsify for iOS, which has already been updated to switch over to the Feedly API.

Alternative providers - AOL and Digg

New to the RSS game, AOL and Digg are both looking to take over where Google downed tools. Digg announced their product pretty early on, and it's finally, almost, with us for use. Early reports are mixed, but there's clearly some promise. At the time of writing, the Digg app hasn't yet been updated, and we haven't had chance to take a look at the web client, either. But, if you're interested, stick your name in the hat for access; Digg is reportedly allowing people in gradually to ensure the service remains stable.

AOL came from literally nowhere, and just a couple of days after an announcement the doors were opened. Initially, AOL Reader is in beta, though access seems to be pretty wide, and is in web only form. Our early impressions are that it's a pretty good, if unremarkable product. Import your Google Reader subscriptions to AOL Reader by way of an OPML file and you're good to go. iOS apps are inbound, though AOL hasn't yet said when.

Alternative providers - Pulse

Pulse is a news aggregating app that's been around for as long as we can remember. It's perhaps not the first port of call for RSS power users; Pulse offers a more visual, magazine style interface that's very pleasing on the eye. It has plenty of features, including support for Pocket, Evernote and other read later services, and importantly Pulse will import all your Google Reader feeds for you into a new or existing Pulse account.

There's no native Mac client for Pulse, but there is a pretty nice looking web app to keep you up to date while you're at the computer. It also syncs reading progress across to your mobile Pulse apps too, which is exactly what we'd hope for.

Alternative providers - Flipboard

Flipboard needs little introduction, but it's not perhaps the first app you'd think of moving your RSS feeds to. But, you can, and it'll probably be nicer on the eye than most other solutions out there. If that's what you're looking for, we've got you covered with a walkthrough on how to import your Google Reader feeds into Flipboard.

Alternative providers - The paid subscription clients

Feed Wrangler bills their offering as a "modern, sustainable RSS reader." It comes with free apps for iOS, and will import from Google Reader. But, it costs $19 a year. The app is fast, clean and simple, and a great reading experience, but with so many other free options out there now, it's unclear how many folks will be willing to pay.

Feedbin sits in a similar seat to Feed Wrangler, only slightly more expensive again. A Feedbin subscription is $2 per month, so only slightly more than Feed Wrangler, but still more. Feedbin's advantage comes more with the third-party apps which hook into it, including the extremely popular Reeder. The iPhone version of Reeder has already been updated to add Feedbin support, and the Mac and iPad versions can currently be had for free until they have been updated to receive the "same sharing and syncing support." So, if you love Reeder, a Feedbin subscription could be a good way to go.

Reeder also supports Fever, another paid subscription service costing $30 a year. Fever isn't a service we're that familiar with, but its "hot list" works as such:

To make the most of the Hot list, Fever asks you to make a simple distinction between essential and supplemental feeds. Essential, must-read feeds are Kindling. Supplemental, low signal-to-noise feeds are Sparks. Sparks ignite Kindling raising the temperature of items and links that should not be missed.

What are you going to be using?

There's a lot of RSS apps out there for Mac and iOS that make use of some or all of these different providers, or use something different entirely. If you have a favorite RSS app or service, be sure to drop it into the comments below and let us know why you like it. It might just be the perfect solution for another member of the iMore community!

    


iOS 7 on an iPad 3: Some First Impressions

Posted: 26 Jun 2013 02:28 PM PDT

iOS 7 iPad Control Center on lock screen

Apple released iOS 7 beta 2 this past Monday, and made it available for the iPad 2 and above. I installed it on my iPad 3rd gen Monday afternoon initially and actually had it up and running properly by yesterday morning. I've been using it pretty heavily since then and thought I'd share some very quick first impressions and notes on this iOS 7 beta on the iPad 3.

Installation and Setup

Of course the first thing you need to know is that these beta are intended for iOS developers and those who are registered as testers for developers. As with any beta software it is not intended for use on anything other than dedicated testing devices – as in, not recommended for your daily driver device.

The download of iOS 7 beta 2 for my iPad 3 (which is the AT&T WiFi + Cellular model) weighed in at 1.2GB.

The restore of iOS 7 beta 2 onto my iPad went quickly and when it was done I chose...

Read the whole entry... »

This posting includes an audio/video/photo media file: Download Now

World's toughest programmer explains how to make educational games fun

Posted: 26 Jun 2013 02:52 PM PDT

Mike Lee's New Lemurs has released Lemurs Chemistry: Water - a fun educational game that teaches kids (and adults) the chemistry of water. As the name of the game (and company) implies, lemurs abound in the game. Lee shares with us some of his thoughts on how you can make an educational game enriching and fun to play.

    


Google Earth adds Street View for your ground-level peeping pleasure

Posted: 26 Jun 2013 02:41 PM PDT

Google Earth adds Street View for your ground-level peeping pleasure

Google Earth for iOS has just been updated to version 7.1 and among the big new features is Street View, just like its cousin, Google Maps, has been enjoying for a while now. According to Haris Ramicthe, the program manager, on the Google Maps blog:

Have you ever wanted to take a tour of Stonehenge or retrace the steps of Christopher Columbus? With the addition of Street View to Google Earth for mobile devices, you can explore many sites from street level right on your mobile device. And with the new streamlined interface, a simple click of the Earth logo in top left will give you quick access to more information through layers like Panoramio Photos and Wikipedia. Just in case you decide to visit these places yourself, Google Earth's improved directions enable you to visualize step-by-step transit, walking and biking directions in full 3D.

Google Earth is also now available in 100 countries. The new interface is an improvement, more like a layered HUD and less obtrusive. (Though hitting the X to get the touring menu to pop up is nonsensical.) My city, Montreal, doesn't seem to be in 3D yet on Google Earth, while it was there on day one for iOS Maps, but that's a personal gripe.

A professional gripe is the terrible mechanic someone at Google dreamed up to access Street View. You grab the little yellow dude at the top right and drag him to the street you want to view. At first it seems cute, but it's utterly undiscoverable and incredibly tedious. It should be accessible via a tap or touch and hold on the place you want to go to. (Though that seems reserved for poorly formatted Wikipedia entries and sticky notes...)

Performance was pretty much on par with iOS 6 Maps, though neither are silky smooth on an iPad 4. The biggest downside is still the multitasking -- every time I switch apps, even for a second, and then go back to Google Earth, it re-animates from the distant earth view. It may not take any long to resume, but perceptively that feels like a much longer process than just re-rendering the buildings from the previously stored position and perspective.

But that's minor stuff. I'm using Google Earth for touring, not navigating. Now if Superman had used it in Man of Steel, maybe he wouldn't have crashed into every damn building in Smallville and Metropolis...

If you've tried it, let me know your thoughts.

    


(Sponsor) MOBiLE CLOTH – A Revolution Against Touchscreen Fingerprints

Posted: 26 Jun 2013 01:01 PM PDT

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Read the whole entry... »

This posting includes an audio/video/photo media file: Download Now

Qwiki for iPhone review: Turn your iPhone photos into stunning, shareable slideshows in seconds

Posted: 26 Jun 2013 12:53 PM PDT

Qwiki for iPhone review: Turn your iPhone photos into stunning, shareable slideshows in seconds

Qwiki for iPhone's whole purpose is to allow you to turn all your already existing photos into beautiful slideshows in just a matter of seconds. Your slideshows, complete with transitions and music from your own library, can then be shared via your social networks and on Qwiki with a simple tap. If you're looking for an easy way to share memories without any heavy lifting involved, Qwiki is great for traveling, moments with your kids, and anything else you'd want to compile into a single file to share.

Qwiki allows you to create slideshows of your photos in two different ways, auto and manual. The automatic method is where you can allow Qwiki to compile photos on your behalf without you having to choose them manually. It seems as though it will attempt to choose groupings based on date and location. For the most part, it's pretty accurate.

If you'd like to choose your own photos, you are of course allowed to do so. Each slideshow can have a total of 25 photos maximum within them. Once you've chosen your photos you can add captions to them as well as change the transitions you'd like to use.

Probably the coolest part of Qwiki is that it can link in with your music library and let you select your own music instead of using the boring typical music options you find for many slideshow apps. Just tap on the music section and you can scroll through your own library and choose a song. Your friends will then see the title of the track underneath your slideshow and be able to hop right over to iTunes to purchase it if they choose.

When it comes to sharing, Qwiki natively allows you to export to Twitter, Facebook, email, SMS, or make it private for sharing later (or not at all). Qwiki has a rather large network which means you may already find some of your friends using it already. Even if they aren't, they can still view the link you send them without having the app themselves and view the slideshows you create.

The good

  • No need for friends to have the app to view your links
  • Using your own music is a great option over stock boring music
  • Nice transitions to choose from
  • Auto-creation works surprisingly well

The bad

  • No way to scrub though Qwiki videos

The bottom line

Qwiki is probably one of the best slideshow creation apps I've used and considering your friends don't have to download the app in order to view them, this makes it an even better overall option. Creation is easy, fun, and quick which means you will probably be more inclined to actually use it to share photos.

If you're looking for something that removes the complicated parts of sharing groups of photos, Qwiki is it.

    


Apple praises Supreme Court decisions on same-sex marriage

Posted: 26 Jun 2013 11:16 AM PDT

Apple praises Supreme Court decisions on same-sex marriage

Apple, has released a statement in support of this morning's rulings by the U.S. Supreme Court on the Defense of Marriage Act (DOMA) and Proposition 8, which effectively banned same-sex marriage in the state of California. Speaking with All Things D, and Apple spokesman praised the decisions, calling marriage a civil rights issue.

"Apple strongly supports marriage equality and we consider it a civil rights issue. We applaud the Supreme Court for its decisions today," an Apple spokesman told AllThingsD in a statement.

Back in February, Apple joined other tech companies including Facebook, Google, and Intel in supporting same-sex marriage. At the time, the companies argued that California's ban led to decreased company morale and hurt recruiting efforts.

Source: All Things D

    


How to speed up your Mac by verifying and repairing disk permissions

Posted: 26 Jun 2013 11:07 AM PDT

How to speed up your Mac by verifying and repairing disk permissions

If you've owned your Mac for quite a while, you may notice a slowdown in performance over time. A while back we gave you lots of ways to breathe new life into a dying Mac Pro. These tips may also apply to some other Mac models as well but if you're just looking for quick fixes when it comes to performance without altering hardware, verifying and repairing disk permissions can sometimes help.

Here's how to do it.

  1. Launch the Disk Utility application on your Mac. You can do this by either going into Mac HD > Applications > Utilities > Disk Utility or by simply using Spotlight to search for it. The latter is probably quicker and more efficient.
  2. In the left hand column of Disk Utility, click on your hard drive.
  3. Now in the right hand pane, click on Verify Disk Permissions.
  4. Let Disk Utility do its thing and after a few minutes you'll see some permissions that may have had issues.
  5. Now click on Repair Disk Permissions directly underneath the verify option.
  6. Again, Disk Utility will start to repair the permissions just like it did for verify. Once it's done you can go ahead and close out of Disk Utility.

While this won't solve serious problems with a Mac, I have found it to speed up my past Macs when I was having issues with launching applications or just general overall slowness. If you're seeing performance issues, verifying and repairing permissions is definitely worth a try!

    


From 2G to 4G: How to make sure you get the T-Mobile iPhone 5 performance you deserve!

Posted: 26 Jun 2013 10:48 AM PDT

From 2G to 4G - My bizarre iPhone 5 experience with T-Mobile

After its failed merger with AT&T, it seemed that T-Mobile was doomed. But the company has come roaring back with a 4G network buildout, game-changing contract deals for its customers, and an aggressive marketing campaign. I decided to switch to T-Mobile when I got my iPhone 5, but I ran into a few roadblocks that finally got sorted this past weekend.

T-Mobile uses GSM, the same type of technology that AT&T uses for its wireless coverage throughout the US. While T-Mobile's network isn't as wide as AT&T, they do have some advantages - there's a lot less traffic congestion on T-Mobile's network, so you get faster data transfer speeds in heavily populated areas, for example. T-Mobile is building out its LTE network to help accommodate the faster speeds of the iPhone 5 and other LTE-capable devices.

T-Mobile also costs less than the competition, and doesn't force customers into long-term plans that incur steep early termination fees for leaving early. That, and an irrepressible desire to support the plucky underdog, is what drew me in. And as the proud owner of a new unlocked iPhone 5, I figured it was as easy as going to my local T-Mobile store, signing up for service, popping in a nanoSIM and going.

It wasn't. I was left with a phone that was crippled.

In major urban areas and a few outlying, wealthy and populated suburbs, my phone would show a 4G or LTE connection. But most of the time I was relegated to EDGE speeds. That's right, 2G.

For a long time, the running joke was that the iPhone, especially on AT&T's network, could do anything except make a phone call. (When the iPhone finally came to Verizon, I'd ask people if they knew what the killer app was on the Verizon iPhone, then show them the phone app.)

With T-Mobile, I was stuck at the opposite end of the spectrum - my iPhone worked great for voice calls, but everything else sucked. Unless I was on a trip to New York or San Francisco - then everything worked fabulously.

I checked a few times with T-Mobile, and they told me that they're in the process of "refarming" their cell phone towers. The bulk of T-Mobile's network in outlying areas comprises second-generation PCS technology which operates on the 1900 megahertz spectrum. Those are the towers that my iPhone was connecting with 90 percent of the time.

Those towers are being converted from EDGE to 4G HSPA+. As this buildout happens, people with unlocked iPhones from AT&T should see faster service. But it's going to take a long time for T-Mobile to get its entire network there - probably at least through the end of 2013.

This is where I was ready to throw in the towel and just go with AT&T, which I had been reluctant to do because, well, I have my reasons.

Then it dawned on me: You can buy an iPhone 5 on contract from T-Mobile that works just great on T-Mobile's network. I spoke with a T-Mobile rep about it.

"Well, sure, we can sell you an iPhone 5 that works every bit as good as every other phone on our network," he said. "But it's a locked phone."

Shouldn't I have had essentially the same phone from Apple, minus the locked profile?

Turns out I didn't.

T-Mobile started selling the iPhone 5 on April 12, 2013. I got my iPhone around April 15. My unlocked GSM phone - a $649 phone direct from Apple - was missing the frequency support to communicate on T-Mobile's network.

It took me about an hour and a half at a local Apple Store to convince the Genius who was helping me - and later the store manager - that all I needed to do was to swap out my phone with another unlocked GSM model. Once that was done, I had a new iPhone 5 in hand, with the same T-Mobile nanoSIM, and it works on 4G almost everywhere.

I must have gotten stuck with some old channel inventory before Apple began shipping iPhone 5s optimized for T-Mobile.

There were a couple of lessons I learned along the way that are worth passing along:

  • Unlocked phones are worth the money, compared to the cost of buying a locked phone and paying a long-term contract. It's more money out of your pocket up front, but less money out of your pocket in total.

  • They're especially worth the money if you plan to travel internationally. Buy a new nanoSIM when you arrive at your destination and be saved the hideous expense of international roaming rates.

  • The unlocked iPhone 5 that's sold in the Apple Store today works every bit as good on T-Mobile as phones bought from T-Mobile.

  • If your unlocked iPhone 5 is stuck in 2G hell on T-Mobile and it's still under warranty, go back to where you purchased it and explain to them it's not working right. Don't take no for an answer - insist on getting your phone swapped out.

    


Apple praises Supreme Court decisions on same-sex marriage

Posted: 26 Jun 2013 11:16 AM PDT

Apple praises Supreme Court decisions on same-sex marriage

Apple, has released a statement in support of this morning's rulings by the U.S. Supreme Court on the Defense of Marriage Act (DOMA) and Proposition 8, which effectively banned same-sex marriage in the state of California. Speaking with All Things D, and Apple spokesman praised the decisions, calling marriage a civil rights issue.

"Apple strongly supports marriage equality and we consider it a civil rights issue. We applaud the Supreme Court for its decisions today," an Apple spokesman told AllThingsD in a statement.

Back in February, Apple joined other tech companies including Facebook, Google, and Intel in supporting same-sex marriage. At the time, the companies argued that California's ban led to decreased company morale and hurt recruiting efforts.

Source: All Things D

    


Where's My Mickey? for iPhone review: Help Mickey work his way through over 100 head scratching levels

Posted: 26 Jun 2013 10:23 AM PDT

Where's My Mickey? for iPhone review: Help Mickey work his way through over 100 head scratching levels

Where's My Mickey? for iPhone is Disney's newest Mickey adventure where you'll help him and his friends collect water and evade the elements to complete each story line. Throughout each of 5 separate stories, you'll need to think your way through how to complete each level without losing water along the way or not getting it to Mickey at all. Collecting stars along the way gives you higher points. Collect all three to ace each level.

Throughout each level of Where's My Mickey? you'll be presented with different challenges that stand in the way of Mickey collecting water. Whether it's digging through sand, ridding the level of lava, or using storm clouds to produce more water, different stories will have different obstacles to overcome.

Most levels will involve you digging through sand in order to release water to Mickey. You'll have to be careful where you decide to dig it though as it could run off the sides or into another obstacle. Items such as lava will destroy the water you've released. Instead you'll need to carefully plan out which obstacles need to be moved and which ones can help you get closer to your goal.

There is typically enough extra water in each level to allow you to either make a mistake or obtain a star that may not be on the direct path to Mickey. There are currently five stories to complete in Where's My MIckey? where each will introduce new obstacles along your way. There are also unlockable bonus levels that you can play featuring other Disney favorites such as Pluto.

The good

  • Cute animations that will keep kids busy for hours
  • Some levels are actually quite challenging which makes this game a little bit longer of a play
  • New obstacles to compete against and new objects to help along the way

The bad

  • First three story packs come with the game purchase, the additional two will have to be purchased in-app for an additional $0.99, the game isn't very up front about this

The bottom line

Where's My Mickey? is an enjoyable game for kids and adults alike. Even for adults, there are certain levels that can keep you scratching your head for a few minutes. When it comes to children, they may need a little help on those kinds of levels depending upon age.

Overall, it's priced well and even buying the additional levels will give you quite a bit of game play for not a lot of money. If you or your kids love Mickey, this is definitely one you'll want to add to your collection.

    


You can now get the best Samsung and HTC phones on the market with 100% less Samsung and HTC software... (Something something iPhone)

Posted: 26 Jun 2013 10:22 AM PDT

While we're still waiting on a 2013 iPhone 5S, Android Central has already gotten the second versions of both their flagship Samsung Galaxy S4 and HTC One only this time without any trace of Samsung or HTC software. That's right, these are "Google Editions" and that means they come with stock Android Jelly Bean. Phil Nickinson took a first look at the Google Play editions HTC One and Samsung Galaxy S4 and here's his take away:

If you can imagine running "stock" Android on the HTC One or Galaxy S4 — or if you've had basically the same experience with a custom ROM — that's what we're dealing with here, and that's what you'll get if you purchase these phones from Google Play.

Seems like a great alternative for people who prefer stock Android but want greater choice in hardware. As someone who liked the HTC Nexus One, the Google Play edition HTC One might be the closest thing to a sequel we'll ever get. It's really strange from an iPhone perspective -- where we always get the "Apple Experience" but we never get 3rd party hardware makers -- to see these types of variants, but I think it's a very good thing, and hope it's a trend that continues.

If you want a better idea of the current world Apple's next iPhone will be entering, check out Phil's complete first look, then come back here and tell me what you think. All software being equal now, at least on the Android side, what if anything do the big screen competitors portent for the future?

Source: Android Central

    


Tiny Tina adds D&D twist to Borderlands 2

Posted: 26 Jun 2013 09:52 AM PDT

Tiny Tina adds D&D twist to Borderlands 2

Aspyr Media has announced the release of Tiny Tina's Assault on Dragon Keep, the newest Downloadable Content (DLC) for the hit action game Borderlands 2. It's available for download from Steam, and it's out the same day as it was released for the PC.

Tiny Tina's Assault on Dragon's Keep adds some Dungeons & Dragons-style flavor to Borderlands 2. It's a game within a game, as Tiny Tina assumes the role of Bunker Master in "Bunkers & Badasses." You fight skeletons, orcs, dragons and other creatures as you make your way through dungeons, castles and magic forests on a quest to save the queen.

Tiny Tina's Assault on Dragon's Keep requires the original Borderlands 2 to play.

    


Tim Cook's new compensation plan bets long on AAPL

Posted: 26 Jun 2013 09:43 AM PDT

Tim Cook's new compensation plan bets long on AAPL

Over the last week Apple announced changes to CEO Tim Cook's compensation. The changes are quite non-standard and there has been much discussion on the topic. Here's the situation: Cook was granted one million restricted stock units after taking the CEO job. Some people incorrectly call these stock options. They aren't the same thing but it doesn't matter for this discussion. So, what's changed and what does it all mean for Apple investors?

Originally, Cook was to get half a million shares in August 2016 and another half a million shares in August 2021. The value of the stock would only depend upon the stock price, but either way he'd get all one million shares so long as he stayed in the CEO position. Makes sense right? Long term compensation has always been popular for executives.

Well, as the story goes, Cook wanted to tie his compensation more directly to the stock's actual performance. But he didn't want to do this in a way that gave him more potential upside. That would seem greedy. So he proposed that the board of directors measure Apple's stock performance against the S&P 500 and grant him the full one million shares only if Apple performs in the top third of all companies that make up this index.

Interesting.

Some have said Steve Jobs would never do this. That may be true. Maybe it isn't. Who cares.

Cook's potentially taking a significant hit to his total compensation between now and 2021. He's also tying his compensation to votes cast by Wall Street. I say this because the stock trades based on actual buying and selling of shares, which I think of as voting with your wallet. Some have said Steve Jobs would never do this. That may be true. Maybe it isn't. Who cares. Steve was a brilliant man, and perhaps the best tech CEO that ever lived. We all wish he was still here. Regardless, Cook makes his own decisions and we should simply ask ourselves if this decision makes sense.

Apple says it is leadership by example. I agree. I don't think Cook is tying himself to the short term whims of Wall Street. In fact it's quite the opposite. He's tying himself to the long term performance of Apple stock. Notice they phrase "long term".

Cook's stock grants will be measured against a 3-year average of Apple versus the S&P 500. Each year he'll get a grant of stock dependent upon that rolling 3 year performance. In the end, after the vesting period is complete, Tim Cook's stock compensation will have been significantly tied to the performance of the stock over about an 8-year period.

I don't think Cook is tying himself to the short term whims of Wall Street. In fact it's quite the opposite. He's tying himself to the long term performance of Apple stock.

That's light years on Wall Street. Most money managers can't fathom the idea of thinking beyond the next couple of quarters. To tie your stock compensation to an 8-year period of time is not saying "I'm going to make decisions that please Wall Street". Not even close.

Cook is wealthy. He doesn't need the money. But still, people tend to be greedy and I applaud him for doing what he's done. It makes sense. It probably doesn't change much but it's a great signal to the market that he's committed to long term stock performance.

The only way I can see this logically being spun in an negative way is if Cook's real plan is to leave prior to August 2016. If that happens he'd get a good chunk of stock vesting before the original planned vesting date. But I don't believe he's going anywhere, and I think making that argument would be a huge stretch.

Well done, Mr. Cook. This is a non-standard way to behave, and it's a very shareholder friendly move.

    


iMore weekly photo contest: Sunsets!

Posted: 26 Jun 2013 09:13 AM PDT

iMore weekly photo contest: Sunsets!

Alright iPhoneographers, our weekly photo contest is back! This week, the topic will be sunsets. It's summer time and we know lots of you are out and about whether it's on a beach, hiking, or doing other fun summer activities. Sunsets are one of the most beautiful things in nature and summer is a perfect time to catch lots of them. We want to see what kind of sunsets you're seeing where you're at.

The contest begins today and ends Tuesday, July 2nd, at 10pm Eastern time.

The prize: A 4-pack of 5x5" DeepSquare Prints of your own photos

In addition to a thumbs up from the iMore crew and all of us yelling about how great of an iPhoneographer you are, you'll also win a 4-pack of 5x5 inch DeepSquare Prints from our friends over at Static Pixels who were nice enough to sponsor this week's photo contest.

Static Pixels will allow you to turn any four of your photos into beautiful DeepSquare prints to hang on your own walls.

The rules

The rules of entry are very simple. The photo must have been taken with an iPhone, iPad, or iPod touch (we'll check the EXIF data of the original file to verify) and any edits must have been done with an iPhone or iPad app. No Photoshop, Lightroom, or other external editing programs! If you have external lens accessories such as an Olloclip or other snap-on lens, you are more than welcome to use them.

You can submit as many photos as you'd like, but remember, this is a contest, so make sure you submit your best work!

Resources

Now, before you run off to take your photo, remember that it's not technical skill alone that will claim this prize. Even if you're not the best photographer (yet!), a great eye and a great subject can still get you the win.

However, a little help can never hurt, so make sure you check out our iPhone photography series for some tips.

How to submit

Submitting your photos is easy. just head over to the iMore Photography Forum and post your photos to the official contest thread. Don't forget to state which apps, if any, you used to edit your photo!

That's it! Now go out and shoot!

ENTER NOW

    


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