iPad By Davis: “Iterate 36: Pacific Helm” plus 10 more |
- Iterate 36: Pacific Helm
- Shocker: Apple is working on iOS 7 and the next iPhone!
- Hall of fame: Lucas Newman, Adam Betts, and Lights Off
- Biggest iPhone, iPad, and Apple controversies of 2012
- Biggest iPhone, iPad, and Apple podcasts of 2012
- Apple airs new iPhone 5 commercial, Dream
- Biggest iPhone, iPad, and Apple how-tos of 2012
- Happy New Year
- Happy New Year iPad Community!
- iOS 6 Do Not Disturb goes on bender, takes New Years off
- RunKeeper receives a major update, right on time for those New Year fitness resolutions
Posted: 01 Jan 2013 10:45 PM PST Marc, Seth, and Rene talk to Louis Mantia, Brad Ellis, and Jessie Char of Pacific Helm about their backgrounds, their toolsets, how they manage projects, and designing Checkers and The Magazine. It's the funnest episode of Iterate ever! Guests
of Pacific Helm Hosts
FeedbackYell at us on Twitter via the above accounts. Loudly. This posting includes an audio/video/photo media file: Download Now |
Shocker: Apple is working on iOS 7 and the next iPhone! Posted: 01 Jan 2013 06:21 PM PST Apple is working on iOS 7 and the next generation iPhone 6,1. Shocking, I know, considering Apple has released a new version of iOS and a new iPhone each year, every year, since 2007. However, the web being the web, stories are popping up today, and tips are coming in, helpfully reminding us all of just that. iMore has seen iOS 7 references in our visitor logs for a while now, and Apple has no doubt been working on it since, well, they launched iOS 6 last year, if not earlier. If Apple holds to their recent pattern, we'll see a beta six months from now, presumably at WWDC 2013 in June. (Originally Apple ran separate spring iOS preview events, so there's always an outside chance they'll "put the pedal to the metal" and go back to that, but WWDC is a good fit.) As to iPhone 6,1, before anyone jumps to "iPhone 6! iPhone 6!" conclusions, internal model numbers only coincidentally correlate to release name. The iPhone 5 is indeed iPhone 5,1, but the iPhone 4S was iPhone 4,1, and the iPhone 4 was iPhone 3,1. The iPad 3 was iPad 3,1, but the iPad 4 was "only" iPad 3,4. Again, if Apple's past behavior is any indicator of future behavior, than iPhone 6,1 could just as easily be called iPhone 5S when it's introduced. If that's this spring, a similar time frame to when the Verizon iPhone 4 was released, then an incremental iPhone 5S makes even more sense. And if there's more than one new iPhone this year, the way there was more than one new iPad last year, then all sorts of interesting new possibilities spring to mind. So, yeah, everything looks like it's happening as expected. Now if Apple wasn't working on iOS 7 and the next generation iPhone, that'd it big news. In the meantime, we've been listing out some of the iOS 7 features we want, and next generation iPhone ideas we could see implemented. Feel free to add your wish lists below! |
Hall of fame: Lucas Newman, Adam Betts, and Lights Off Posted: 01 Jan 2013 05:05 PM PST Lights Off was the first native game made available for the iPhone. It launched in August of 2007, only two months after the original iPhone went on sale, and 10 months before the official App Store launched. Created by Lucas Newman, a developer at Delicious Monster at the time, and designer Adam Betts, t was built in 3 days as part of the C-4 Iron Coder event. While the gameplay was classic, the task of figuring out how to make it, absent an official SDK, package it, and release it in a way that anyone could install and use it, was nothing short of herculean. On The Art of Adam Betts, Betts wrote:
A month later, Lights Off was updated to improve the puzzles, and to allow the progress to be saved and moves to be cancelled before they were completed. Newman later went on to pursue other opportunities, and Lights Off was adopted by Steve Troughton-Smith of High Caffeine Content, re-written using the official iPhone SDK, re-freshed by designer Adam Betts, and re-released on the App Store.
Being the first game on the iPhone, now one of the most popular gaming platforms in the world, is notable enough, but the work put into creating it, especially into understanding UIKit and the frameworks used by Apple, helped give a head start to every other developer on the platform. That's why, as part of the inaugural iMore hall of fame, we're honoring Lucas Newman and Adam Betts, and their groundbreaking puzzle game, Lights Off. |
Biggest iPhone, iPad, and Apple controversies of 2012 Posted: 01 Jan 2013 07:41 AM PST Any sufficiently large company is indistinguishable from evil. That's not a condemnation, it's a realization that, as a company grows, the likelihood that their every policy and decision will lineup with the best interests of a majority, much less all of their users, shrinks. That's true of Apple, who makes our devices and the platforms they run. That's true of Google and Facebook and Twitter, who make our services and keep us connected. That creates controversy. Here are your most viewed controversies of 2012. 5. Anti-social networksWhen you don't sell your product to your users, you inevitably begin selling your users as products. You stop seeing them as human and start seeing them as a commodity to be leveraged and traded, like chattel. Google's relentless drive to catch up in social has seen them force Plus, just like they previously did Buzz, down their users' throats, resulting in all manner of privacy erosions and outright violations. Facebook bought Instagram, which then severed connections to Twitter, and screwed up the PR behind a terms-of-service, just as Facebook has often done before. And Twitter decided it no longer needs the developers who helped make it successful, and so began to starve them out. Increasingly, they build their businesses off of us, and yet do things that aren't in our best interest. They're bastards for doing it, and we're fools for letting them.
4. Apple's executive shuffleApple's new CEO, Tim Cook, fired Apple's longtime senior vice president of iOS, Scott Forstall. For some, that was fantastic news, a sign that Apple's mobile efforts would be free to go in a new, presumably better direction. For others, it was a cause for concern, that the man who ensured the iPhone would run OS X, and that there would be third party apps, would no longer be there to ensure its future. Cook also fired John Browett, their new head of retail, who had failed to fit into Apple's corporate culture. That's happened before, but Browett seemed so much the antithesis of Apple's retail strategy from the outset, it wasn't his firing that was a surprise. It was his hiring.
3. Apple vs. |
Biggest iPhone, iPad, and Apple podcasts of 2012 Posted: 01 Jan 2013 12:45 PM PST We do a lot of podcasts, both at iMore and at the Mobile Nations network in general. Any given week, we're putting out 5 or more hours of audio and video. Multiply that by the course of year, add in some trade show coverage, cross-overs, and appearances on other networks, and you get the idea. In 2012 we took it up yet another notch. We added more shows, stretched a little beyond mobile, and ramped up a lot of our production efforts. To see which ones you liked the most, we once again turned to analytics and counted all the plays. Here are your favorite podcasts of the 2012! 5. Ad hoc 2: SkyfallTake a bunch of Apple and tech geeks who also happen to enjoy a shaken -- not stirred! -- Bond flick, put them in front of mics, hit the record button, and what do you get? Another impromptu episode of Her Majesty's secret podcast, that's what. Join Georgia, Dieter Bohn, Serenity Caldwell, Guy English, Dave Wiskus, and me to talk some Skyfall. From Aston Martins to ass-kickings, cinematography to sex, meta to misogyny, gadgets to gaffs, we're nerding out over, and nitpicking, Bond. James Bond. 4. ZEN and TECH 44: Parenting boundaries and consequencesGeorgia and Rene begin their special sub-series on parenting in the information age, and on the benefits of establishing boundaries and teaching children the importance of consequences. This is ZEN and TECH!
3. Iterate 32: The future of Apple designMarc, Dave, and Rene talk Scott Forstall's departure from Apple and Jonathan Ive's new roll as head of Human Interface, and what it means for OS X and iOS, and for Apple's influence on interface design in general. Also, some talk on Apple TV, iPad 4, and what comes next. 2. Debug 1: Loren Brichter of LetterpressGuy and Rene talk to Loren Brichter of Atebits about working on the iPhone at Apple, Tweetie at Twitter, and now Letterpress on his own. OpenGL, Game Center API, in-app purchases, iOS 7 feature requests, and other assorted nerdery follows. 2.1. The iMore show 300Rene, Georgia, and Seth briefly look back at 300 episodes of Phone different, iPhone Live, TiPb Live, iPad Live, TiPb TV, and iPhone & iPad Live, then discuss the past and future of iOS, and how iOS 6 stacks up to the competition. This is the iMore show!
Bonus: MacBreak Weekly 322: First Nerd ProblemApple introduces the iPad Mini and updates their line of computers. With Leo Laporte, Andy Ihnatko, Don Don McAllister, and yours truly. (My first episode as a regularly which is both an honor and a lot of fun.) Subscribe or download: TWiT.tv This posting includes an audio/video/photo media file: Download Now |
Apple airs new iPhone 5 commercial, Dream Posted: 01 Jan 2013 12:32 PM PST Apple has aired a new ad for the iPhone 5, this time focused on the Do Not Disturb feature that lets you turn off Notification Center alerts for set periods of time.
Apple has aired many feature-specific ads the past. The best of which lately was the panorama photography ad, Cheese. This one, Dream, featuring the Williams sisters of tennis fame playing ping pong, doesn't seem as good as that. It's not terrible, mind you, just not particularly witty, engaging, or emotionally resonant. And sadly, it airs on the same day Do Not Disturb has failed for many people, due to the year incrementing to 2013. |
Biggest iPhone, iPad, and Apple how-tos of 2012 Posted: 01 Jan 2013 11:04 AM PST Mobile Nations was founded on the idea of helping readers get the most out of their devices, and that's why how-to tips and guides have been a staple of all of our sites, including iMore, from the very beginning. In 2012 Apple released more devices, and iOS came to include more features than ever before. iMore met this escalation with one of our own -- our ultimate guide series. Better organized and better presented, your response to them has been tremendous, and almost all of them proved to be among our most popular how-to posts of the year. So here they are, your favorite how-tos of 2012! 5: DIY repair guidesAlly graciously decided to share her years of iPhone and iPad repair experience with us over the course of the last year, and put together these phenomenal, step-by-step, do-it-yourself guides to getting the most out of older, or damaged devices. Not everyone can afford out-of-warranty or accidental repairs at the Apple Store, but are handy enough to do them more economically on their own.
4: iPhone photography guidesWith the iPhone 4S and iPhone 5, Apple really upped their optics game. The best camera we had with us turned into a pretty darn good camera all-around. And Leanna decided to teach a master's class on how to make it even better. 3. Buyers guidesYou think it would be easy to figure out which iPhone or iPad to get, given that there seems to be so few choices. Yet with new and old models on the market, different color, storage capacity, and cell carrier options, it can be a challenge figuring out what to buy, and where to buy it. 2. iOS Feature guidesJust because the iPhone and iPad are easy to use, doesn't mean they're easy for everyone to use all the time. Setting up a new device, taking control of apps and media, getting the most out of Siri and iMessage and Notification Center, can be challenging. That's why, in 2012, iMore took all the how-to posts we'd been working on for years, and started to collect them together into the ultimate guides series.
1. How to fix battery life issues with iOS 6 or iPhone 5Battery life is the ultimate quest, the holy grail, the life on mars. Every time Apple issues an update, it's even odds what it'll do to battery life. Luckily, Georgia's gotten just as good at updating her battery life tips. Your favorite how-tos?Just because something is the most popular, doesn't mean it was your personal favorite. So, let us know, which how-to helped you the most in 2012? |
Posted: 01 Jan 2013 08:44 AM PST Happy New Year. 2012 felt like it went by in a flash – and it was an eventful year for iPad owners and fans. We saw the release of a new iPad 3, the lovely little iPad mini, and the unexpected iPad 4 alongside the mini in November. We also saw the iPad operating system [...] This posting includes an audio/video/photo media file: Download Now |
Happy New Year iPad Community! Posted: 01 Jan 2013 08:29 AM PST |
iOS 6 Do Not Disturb goes on bender, takes New Years off Posted: 01 Jan 2013 07:17 AM PST Proving once again that even the latest, greatest iOS time-based feature can fail in the face of simple change, tons of reports are flying around the internet that Do Not Disturb -- the feature that lets you mute Notification Center alerts during specified, usually nighttime, periods -- stopped working at some point between 2012 and 2013. Manually flipping Do Not Disturb from off to on again seems to fix the problem for some people, rebooting for others, though that might be small comfort when the Game Center trumpet goes off at 4am after you've been out old lang syne-ing until the wee hours, or when it won't turn back on and you miss that important call. Apple has struggled with alarms and other time-based functions during transitional periods before, and it seems they still haven't figured out a way to fix whatever's causing the problems. I have almost all my alerts turned off all the time anyway, so I didn't notice the problem, but if you did, let me know what happened, and if you found a fix that worked for you. Happy New Ye---BAPADABAAAAAAAAH! Sigh. |
RunKeeper receives a major update, right on time for those New Year fitness resolutions Posted: 01 Jan 2013 01:59 AM PST RunKeeper, the hugely popular personal training and fitness tracking app has received a major update. The timing couldn't be any better, straight after the holiday periods antics of over eating and drinking and the time when those New Year resolutions of weight loss and getting fit start to become a reality.
If you haven't come across the RunKeeper app before, it is certainly worth checking out. The app is a free download and lets you track your runs, walks, bike rides, hikes, and more using the GPS in your iPhone. The app also offers an Elite service which is a paid for extra for $4.99 a month or $19.99 a year. The Elite membership offers more features than the free version such as the ability to stream a live broadcast of your activities so your friends can see your progress in real time.
If you are looking for an app to help you get fit in 2013, you should really check out the new improved version of RunKeeper. I put on quite a few pounds over the holiday period so I have RunKeeper all set and ready to go. Hopefully I will be able to burn off those unwanted pounds sooner rather than later; I bet that losing them is nowhere near as much fun as gaining them. |
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