iPad By Davis: “Review – Walking with Dinosaurs: Inside their World iPad app” plus 16 more |
- Review – Walking with Dinosaurs: Inside their World iPad app
- Flattened, not stirred: Designing Vesper
- Baldur's Gate pulled from App Store over contractual issues
- iPad in Education: iPads Chosen in $30 Million Deal with Los Angeles Board of Education
- Instagram announces new video service
- Samsung and Facebook and Talk Mobile - What's on right now and where to find it!
- WWF Together for iPad Updated: Adds Monarch Butterflies & Downloadable Wallpapers
- Inside App Camp for Girls with lead developer Natalie Osten
- Developer Affairs: The agony and ecstasy of app stores - Talk Mobile
- Sega drops price on all Sonic the Hedgehog games
- Photoful for iPhone review: iOS 7 like photo galleries, meme creation, and editing tools all in one
- This summer, Apple Camp turns 8-12 year olds into filmmakers
- Despite HP's "preferred" status, Maine schools stick with Apple
- Should Apple bring iTunes to Android, BlackBerry, and Windows Phone? [Poll]
- Kings of Leon, Paramore and more added to the iTunes Festival lineup
- Kings of Leon, Paramore and more added to the iTunes Festival lineup
- XCOM: Enemy Unknown now available for iPhone, iPod touch and iPad
Review – Walking with Dinosaurs: Inside their World iPad app Posted: 20 Jun 2013 01:56 PM PDT Walking with Dinosaurs: Inside their World is one of those big 'wow factor' iPad apps that are always great to come across. It has been recently revamped and BBC Worldwide and BBC Earth have collaborated on the new version. This is an app that grownups will enjoy and kids will love and find hours of engagement with. It's packed with great imagery, information and gripping interactive elements, as well as a simple interface that makes it easy to explore all of it. The 3D animations and models dinosaurs are more than worth the price of admission on their own, but the app offers a number of other impressive features: - 280 fully interactive 3D models This posting includes an audio/video/photo media file: Download Now |
Flattened, not stirred: Designing Vesper Posted: 20 Jun 2013 11:23 AM PDT Dave Wiskus has posted a in-depth look at the design process behind Vesper, the list-taking, note-making, tag-shaking project he's just launched with Brent Simmons and John Gruber. Here's the lede from the Vesper blog
Dave shares a ton of early designs, the thought process behind the evolution, and the moment when they decided to rip it down and build back only what they felt was truly essential. Or, in other words, "make it flat". Opinionated software by its very nature is divisive, but anyone interested in design should find this fascinating. Check it out. Source: Vesper blog |
Baldur's Gate pulled from App Store over contractual issues Posted: 20 Jun 2013 10:40 AM PDT If you've been planning to get Baldur's Gate: Enhanced Edition for your iPad but hadn't gotten around to it yet, it's too late. Overhaul Games has pulled the game from the App Store and the Beamdog Web site over what it describes as "a number of contractual issues." Trent Oster, Beamdog founder, posted an apology and further details on the Baldur's Gate site:
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iPad in Education: iPads Chosen in $30 Million Deal with Los Angeles Board of Education Posted: 20 Jun 2013 09:55 AM PDT Image Source: http://www.larkin.net.au/blog/2013/03/01/vic-ipad-workshops/ Apple has announced today that they've received approval from the Los Angeles Board of Education on a $30 million rollout of iPads to the nation's 2nd largest school district. The iPad rollout in the LA Unified School District will start this fall and will bring iPads to every student across the district's 47 campuses. Here's a little details on the apps that will be used on the iPads and a great quite on the reasons why the iPad was selected:
This posting includes an audio/video/photo media file: Download Now |
Instagram announces new video service Posted: 20 Jun 2013 10:19 AM PDT Today at Facebook HQ, Instagram announced a new video service. The focus is on simplicity, beauty and community. You get 15 seconds of video to work with, though you can stitch together multiple clips. There are 13 different video-exclusive filters to apply, and you can pick which frame is the thumbnail. Sounds like a serious Vine competitor, though it doesn't loop in the same obnoxious way; just tap and hold to play videos. They're also going to be including some really great stabilization software called Cinema. You can get downloading the update now at the link below. Any Instagrammers pumped about this? Will they be able to do for video what they've done for photos, or is this just a Vine lookalike?
Introducing Video on Instagram from Instagram on Vimeo. |
Samsung and Facebook and Talk Mobile - What's on right now and where to find it! Posted: 20 Jun 2013 10:01 AM PDT No Talk Mobile Hangout today, as everyone's attention is already split between Facebook on one coast and Samsung on several others. Whether Instagram gets video or Samsung remembers Windows Phone exists, the Mobile Nations team will have it covered. So sit back, relax, and hit the links below for whatever event today interests you the most -- including our own, of course! |
WWF Together for iPad Updated: Adds Monarch Butterflies & Downloadable Wallpapers Posted: 20 Jun 2013 09:12 AM PDT The fantastic WWF Together iPad app has been updated again today – to Version 1.3. This latest update adds one new animal story, Monarch Butterflies. It also adds the ability to download wallpapers. I have written many times over about the spectacular photos of endangered species in this app – and now some of the title page shots for each animal can be downloaded for use as iPad wallpapers. Like the Polar Bear image shown above. This is the full change list for WWF Together V 1.3: • New animal stories.
Here are a couple more wallpaper photos, Jaguar and Gorilla: And here's one of the gallery shots of the Monarch Butterly: There are13 beautiful endangered species in the app in total now. The next two coming in August and September respectively are... This posting includes an audio/video/photo media file: Download Now |
Inside App Camp for Girls with lead developer Natalie Osten Posted: 20 Jun 2013 09:15 AM PDT Live from WWDC, I interviewed Natalie Osten, lead developer of App Camp for Girls, a new effort to get school-age girls interested in programming as a potential career choice. App Camp for Girls will kick off in Portland, OR this summer. The non-profit is raising funds on Indiegogo, and has blown past its initial goal of $50,000. Find out why App Camp for Girls is important what inspired Natalie Osten to get involved. |
Developer Affairs: The agony and ecstasy of app stores - Talk Mobile Posted: 20 Jun 2013 09:00 AM PDT Back in the day, what mattered when picking a smartphone - be it a Nokia N-something, an aging Palm Treo, a BlackBerry with proper answer and end buttons, or a stylus-driven Windows Mobile brick - was the quality of the built-in applications. The features of the email program or the to-do application or whether or not the calendar integrated with Exchange were the driving forces. Today smartphones are almost wholly dependent on third-party apps. These apps are the focus of half the commercials for every platform - they define what you can do with the smartphone or tablet. With how codependent modern smartphones and app developers are, we have to ask, what can the builders of these platforms to do better support the builders of these apps? Each platform offers a different experience and set of features for developers. Some app storefronts are strictly curated while others are a free-for-all. They offer different mechanisms for advertising, in-app purchases, subscriptions, cloud services, and deployment. Some platform builders offer incentives, while others have the marketshare that the incentive is success. Platforms need developers, and developers need platforms, but the relationship is a rocky one. How do we improve it for better platforms and better apps? Users and developers alike can agree that having an app available regardless of platform is a great ideal. But at what cost? Let's get the conversation started! |
Sega drops price on all Sonic the Hedgehog games Posted: 20 Jun 2013 08:02 AM PDT Sega has dropped the price of their Sonic the Hedgehog games to $0.99. Everything from the original Sonic the Hedgehog to Sonic Jump is on sale, and it's unknown how long they'll remain there, so if you were looking at one of the Sonic games, now is the perfect time to get it. |
Photoful for iPhone review: iOS 7 like photo galleries, meme creation, and editing tools all in one Posted: 20 Jun 2013 08:33 AM PDT Photoful for iPhone is a new photo gallery app that not only organizes your photos in a way that makes sense, but also lets you do almost all your editing and sharing in one place. The way Photoful organizes photos is also quite similar to the way iOS 7 will organize photos come fall. If you'd like to get a feel for what that'll be like, Photoful can give you a sneak preview right now. Outside of the beautiful gallery views and easy album creation, Photoful is chock full of useful tools to let you edit and alter your photos to your liking. Photoful supports the ability to create memes in-app without the need of a secondary app, edit things like focus, crop, saturation, contrast, and more. Being able to do all of this in one app means you can eliminate some others, which is always welcome. Another feature of Photoful is the ability to tag photos however you'd like. Tapping the tag icon in the upper right will give you a list of tags that are pre-generated for you. You can always add your own as well. Tagging photos with these will let you sort photos based on your tags. Basically you'll be able to have two levels of organization. Albums based on places and tags. It's somewhat simliar to how iPhoto on the Mac allows you to have albums and events. In my opinion, the organization that Photoful uses is even smarter yet. When it comes to sharing, Photoful supports native sharing directly via email, SMS message, Facebook, Twitter, and Instagram. You can choose to upload multiple photos to certain services by just tapping on them in the edit view and choosing share. The one thing that has continuously bothered me about certain Twitter apps is that I can only include one photo. There are some exceptions to this, but for the most part, it's one photo unless you want to use another image sharing service. The good
The bad
The bottom linePhotoful does an amazing job of displaying photos in a way that makes sense. Bundle that with some basic editing tools, filters, and great organization options, and you've got a winner. Due to the way Photoful organizes photos much better than any default solution, I can see myself using it in conjunction with the native Photos app for a long time to come.
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This summer, Apple Camp turns 8-12 year olds into filmmakers Posted: 20 Jun 2013 08:26 AM PDT Apple is gearing up for another Apple Camp this summer at its retail stores in the United States. The program teaches kids ages 8-12 how to use Apple software. It's free. This year's Apple Camp sessions aim to turn youngsters into filmmakers. Over the three day course (one and a half hours each day), campers learn how to shoot their own footage, create an original song using GarageBand on the iPad, then put it all together on the Mac using iMovie. At the end, the campers show off their footage at the "Apple Camp Film Festival," where they can invite friends and family to watch their movies at the store (it's optional - shy kids can just go home with their finished movies at the end of day two, if they prefer). Apple Camp provides all the tools necessary to participate, but Apple encourages kids to bring in their own Mac, digital camera and earphones if possible. Apple wants to help campers get familiar with their own hardware. Because it's free, workshops tend to fill up quickly, and space is limited, so make sure to sign up if you're interested. |
Despite HP's "preferred" status, Maine schools stick with Apple Posted: 20 Jun 2013 08:02 AM PDT Despite HP's status as the "preferred" vendor for the state of Maine's massive Maine Technology Learning Initiative (MTLI), the program is largely sticking with Apple for now, according to an Electronista report. A statement from the MTLI offices reveals that of more than 69,000 machines, only 5,474 will be the preferred Windows laptops. More than 92 percent of state schools are staying with Apple, the majority of which are turning to iPads. 39,457 students and educators in the MTLI are using iPads for the first time. What's more, teachers in schools that chose the iPad also get a MacBook Air to use over the four-year contract. 24,128 students and teachers will remain with the MacBook Air exclusively. The Maine Technology Learning Initiative (MTLI) has broken ground as one of the first major modern initiatives to get computers in classrooms. Since 2002 MTLI has put iBooks, then later MacBooks and MacBook Airs into the hands of Maine schoolkids. Apple has written about Maine's effort. Apple's dominion over Maine schools looked like it would change in April when the Maine Governor's office announced that the MTLI's new preferred vendor was Hewlett-Packard - specifically, the HP ProBook 4440 running Microsoft's Windows 7 operating system. HP offered the state the ProBook for $286 per year per seat, compared to Apple's MacBook Air, which costs Maine schools $319 per year per seat. The state stopped short of making the HP ProBook a mandate, however, indicating that they'd reimburse middle schools for computers up to the price of the ProBook, leaving it up to them to choose from one of five vendors, including Apple. Middle schools are currently the only place that Maine requires students to use computers, though teachers from grades 7-12 also have to have them. High schools can leverage the state's buying power to outfit their students with computers, and many do. iPads have been popular in education, with almost 10 million of them used in classrooms, according to Apple's count. And they're a good bottom line value for the state of Maine, too: iPads cost the state $266 per seat per year, beating even HP's bargain-basement laptop. |
Should Apple bring iTunes to Android, BlackBerry, and Windows Phone? [Poll] Posted: 20 Jun 2013 07:25 AM PDT Yesterday on Talk Mobile we talked all about cross-platform apps and while almost everyone from Google to Microsoft -- and soon, BlackBerry -- makes apps for iOS, Apple doesn't make anything for Android, BlackBerry, or Windows Phone. Steve Jobs once famously said iTunes was a glass of water for Windows users stuck in hell, so what about a few shots of H2O for those languishing in the mobile versions? Apple doesn't run iTunes as a primary business, but rather as a way to add value and encourage their primary business -- selling iPhones, iPads, and Macs. However, it still generates an enormous sum of money by any standards other than Apple's. Moreover, similar services from Google, Amazon, and others are already cross-platform, and that may add significantly greater value for them than Apple's iOS- and OS X-only services. If you use multiple devices, if your desktop, laptop, tablet, and mobile are all run different operating systems, iTunes simply isn't everywhere you are. Should it be? Should Apple make the iTunes Store app for Android, BlackBerry, and Windows Phone? Should they make a pure web version that "just works" anywhere? And should iTunes in the Cloud and iTunes Match "just work" from any device -- DRM permitting -- as well? Market leaders typically don't have to go chasing after customers, but no one's a market leader forever. Is the platform lock-in still valuable enough to Apple that they should keep iTunes exclusive to iOS on mobile, or could it provide even more value to customers -- and potential customers -- by being truly ubiquitous? You know the drill: vote in the poll up top, and then let me know how you really feel in the comments below! |
Kings of Leon, Paramore and more added to the iTunes Festival lineup Posted: 20 Jun 2013 04:04 AM PDT We're still a few months out from Apple's annual iTunes Festival in London, but the lineup continues to grow with the latest big name acts confirmed as Kings of Leon and Paramore. UK music fans can apply for tickets for these, and all iTunes Festival concerts easily via the official app downloadable from the App Store or from iTunes on your computer. Besides these two, Vampire Weekend, Rizzle Kicks and Sigur Ros also join the line up that boasts some already huge name artists. The iTunes Festival runs through the month of September at the Camden Roundhouse in North London, and all concerts will be available to view on your iPhone, iPad, iPod touch and Apple TV.
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Kings of Leon, Paramore and more added to the iTunes Festival lineup Posted: 20 Jun 2013 04:04 AM PDT We're still a few months out from Apple's annual iTunes Festival in London, but the lineup continues to grow with the latest big name acts confirmed as Kings of Leon and Paramore. UK music fans can apply for tickets for these, and all iTunes Festival concerts easily via the official app downloadable from the App Store or from iTunes on your computer. Besides these two, Vampire Weekend, Rizzle Kicks and Sigur Ros also join the line up that boasts some already huge name artists. The iTunes Festival runs through the month of September at the Camden Roundhouse in North London, and all concerts will be available to view on your iPhone, iPad, iPod touch and Apple TV.
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XCOM: Enemy Unknown now available for iPhone, iPod touch and iPad Posted: 20 Jun 2013 03:37 AM PDT We'd heard about the impending release of XCOM: Enemy Unknown earlier in the week, and true to their word 2K Games has launched the title today for iPhone, iPod touch and iPad. XCOM is as close to a direct port of the console and PC/Mac game as possible on an iOS device, and as such weighs in at a whopping 1.86GB. So grab a coffee while it's downloading. About the game:
You'll need an iPad 2 and up, iPad mini, iPod touch 5th gen or iPhone 4S or 5 to play XCOM, and you'll need to drop $19.99/£13.99 to get your hands on it. We've not had a lot of time to check it out yet, but it looks incredible. Grab it now from the App Store and drop into the comments once you've played and let us know what you think!
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