martes, 4 de junio de 2013

iPad By Davis: “A glimpse at Apple's new Bug Reporter” plus 19 more

iPad By Davis: “A glimpse at Apple's new Bug Reporter” plus 19 more


A glimpse at Apple's new Bug Reporter

Posted: 03 Jun 2013 07:27 PM PDT

A glimpse at Apple's new bug reporter

Over the weekend, Apple's Bug Reporter website saw a short-lived facelift. Developers were treated to a visually overhauled website on Saturday, but seems to have been reverted to its old, archaic predecessor sometime Sunday. If you missed it, you weren't alone. Here's what seems to have happened...

The bug reporting system, commonly called Radar, has garnered a fare amount of ire from developers, particularly in recent years. Contrasting Apple's reputation for modern, polished products, Radar's interface has seen few updates in the last 10 years. Even beyond the surface, Radar often provides a frustrating experience for developers trying to report issues to Apple. The clunky system regularly presents non-specific errors, fails for unknown reasons, and gives developers little to no insight into when and if the bugs they find will be fixed. Last year developers became so frustrated that some started a "Fix Radar or GTFO" campaign, asking developers to file bugs asking Apple to fix Radar. To date nearly 600 developers have joined the effort.

Apple has a reputation within the development community of not investing in development resources and tools. An updated Radar may be part of a larger effort to change that reputation. It remains unclear what happened to the new Radar over the weekend, but seems plausible that Apple has a UI overhaul in the works that was mistakenly leaked early. The company's annual Worldwide Developer Conference taking place next week makes a likely candidate for an unveiling of the overhauled bug reporting system.

While iMore didn't have an opportunity to explore the updated system, a number of screenshots show something that eerily resembles an iPad interface. A handful of iOS and Mac developers took to Twitter to express their thoughts, with some delighted and others left underwhelmed. It's exciting to see that Apple may start giving more attention to the developers that make Apple's eco-systems so popular, but ultimately the problem they have to solve is not just a visual one.

The primary complaint about Radar is its lack of transparency. Frequently a developer will open a bug only to have it closed as a duplicate with no further information. Worse, sometimes bugs are simply never updated. iOS and Mac development shop Second Gear has Radars which have been open since 2008 that have never received an update or response from Apple. Some developers have open bug reports that have been untouched for even longer. When bugs are found in Apple's software or underlying frameworks, developers are encouraged to file bug reports, but many are reluctant, feeling that Apple doesn't care and won't actually do anything with them.

If an overhauled Radar is unveiled at WWDC next week, hopefully it will be a sign of things to come. While many have come to expect exciting product announcements during WWDC, it is, at its core, a developer conference. Perhaps Apple is ready to acknowledge some shortcomings in their relationship with developers.

Image: Carpeaqua

    


Leaked SKUs point to possible MacBook refresh at WWDC

Posted: 03 Jun 2013 07:15 PM PDT

Leaked SKUs point to possible MacBook refresh at WWDC

New Apple product stock keeping units (SKU) have leaked that indicate that at least one of Apple's MacBook lines is about to receive an update. Though nothing is definitive, 9to5Mac believes that these SKUs point to a refresh for both the MacBook Air or the MacBook Pro with Retina display.

These SKUs likely belong to an Apple notebook that comes in two screen sizes. Each screen size will come in two configurations that will be diversified by internal specifications like processor speeds, RAM, and storage space. Currently, Apple sells two notebook lines that fit a refresh with these SKUs: both the MacBook Air and MacBook Pro with Retina display.

Both lines come in two different screen sizes, and supplies of both the Air and the Pro are constrained. The codes are only for one computer line, so it is unknown if both will receive a refresh or not. Supplies of the non-Retina MacBook Pro are not constrained, meaning that a refresh is most likely a long way off, if it comes at all.

Apple refreshed its entire notebook line and revealed the MacBook Pro with Retina display during their keynote at the beginning of WWDC 2012. It is likely that if a refresh takes place during the conference this year, that it will happen during the keynote as well.

Source: 9to5Mac

    


Who won the trip to NYC for the Talk Mobile launch party? Find out now!

Posted: 03 Jun 2013 06:16 PM PDT

Did you get your RSVP in for the Talk Mobile launch party in New York City next week? It's going to be a spectacular event, with all the Mobile Nations editors and a ton of fans and some very special guests all together under one roof to celebrate. This is the first time we've done a cross-site celebration like this, and we have no doubt that it's going to be a night to remember. We have DJ Mia Moretti lined up for some sweet aural stimulation as well as good food, strong drinks, and thousands of dollars in awesome prizes to be given away throughout the evening!

Aside from the lucky fans that managed to snag a spot at the party by RSVPing online, we had a contest to send one lucky reader and a guest to NYC for the party, with paid airfare and hotel, and it's time to announce who that person is!

Drum roll please...

The winner of a trip to fabulous New York City for the Talk Mobile 2013 launch party is...

mikeplus1

Congratulations Mike! We can't wait to see you and everyone else in New York on Thursday! It's going to be EPIC!

    


Subscribe now to Talk Mobile via RSS, YouTube, and iTunes!

Posted: 03 Jun 2013 04:37 PM PDT

Talk Mobile now available via RSS, YouTube, and iTunes!

In addition to being available right here on iMore, now you can also catch up on all the Talk Mobile roundtable videos via your subscription services!

The roundtable videos are the ones where Phil Nickinson of Android Central, Kevin Michaluk of CrackBerry, Daniel Rubino of Windows Phone Central, and yours truly, Rene Ritchie of iMore get together and, moderated by Cali Lewis and John P. of GeekBeat.TV, start the conversation about the issues in mobile that matter the most.

The videos will enter the feeds shortly after they go up in flashy new super features. Of course, we'd love for you to watch them right then, on the page and in proper context, along with all the supporting articles and videos. But, if you're on the go and need your quick fix, or at home with your feet up looking for a stream, we want you to have that option too!

So here they are! Subscribe now and leave a rating, it'll help us get featured and that means we'll all have the chance to continue the conversations with more awesome people just like you!

    


Zynga cuts more than 500 employees

Posted: 03 Jun 2013 03:03 PM PDT

Bad news from social game publisher Zynga today - they've cut 18 percent of their workforce, a layoff of more than 500 people, according to a blog post on the Zynga Web site.

Zynga's been in trouble for a while. The company had huge early success with social games like FarmVille and Words With Friends, but it's had a tough couple of years. In 2012 the company purchased OMGPOP, a New York-based indie developer riding high on the release of its hit mobile game Draw Something, a Pictionary-style game in which players take turns creating illustrations to depict keywords. OMGPOP's CEO left Zynga earlier this year.

Zynga paid more than $180 million to acquire OMGPOP, which many analysts questioned at the time, given the company's relatively limited scope. OMGPOP was one of the last in a series of expensive acquisitions Zynga made, and the company's stock is a pale shade of its IPO price.

In a letter sent to employees, Zynga CEO Mark Pincus said, "The scale that served us so well in building and delivering the leading social gaming service on the Web is now making it hard to successfully lead across mobile and multiplatform, which is where social games are going to be played."

Pincus suggested in the article that the company's future lies in the mobile gaming space, as opposed to social gaming on PCs and Macs.

    


Chrome for iPad Updated: Adds Conversational Voice Search & More

Posted: 03 Jun 2013 01:52 PM PDT

Chrome for iPad Voice Search

Google's Chrome browser app for the iPad and iOS has been updated today, to Version 27. Top billing among new features goes to improved voice search – and more conversational voice search at that.

Here's the change list for this latest update to Chrome for iPad:

Improved voice search
-Say what you want and get results back without typing
-Faster voice recognition with text streamed on the fly
-Get answers spoken back to you with web results tailored to your questions
Faster page reloading
-Pages reload faster even when the network is slow or unavailable
Stability / security improvements and bug fixes

I've installed the update today and given the new and improved voice search a try. I have only managed to get spoken results when asking about the weather so far, but I got all good and speedy results when being 'conversational' with it. I hate to sound...

Read the whole entry... »

This posting includes an audio/video/photo media file: Download Now

Feedly emerging as a prime candidate to replace Google Reader, Reeder and Newsify to integrate their API

Posted: 03 Jun 2013 01:52 PM PDT

Google Reader is not long for this world, and it seems that Feedly wants to be the replacement. They're now announcing a bunch of partner applications that will use their API. Of interest to iOS users is the news that both Newsify and Reeder will be integrating the new Feedly API prior to the closure of Google Reader.

Since the announcement that Google was shutting down Reader -- a service we live in here at Mobile Nations -- many of us were sent searching for a replacement. Feedly was quick out of the gates with the announcement of their Normandy project, cloning the Google Reader API and transitioning their users over seamlessly. Importantly the Feedly API is also free.

The latest news is that Feedly has been working behind the scenes with selected app developers that cover most of the major mobile platforms as well as Windows and Mac. Of particular interest to us are Reeder and Newsify, both of which will be offering access to the Feedly API before the end of the month, and importantly before Google shuts down Reader. That means iOS users will have three choices initially using the new Feedly API, with Reeder also being available in Mac flavor too.

This could make choosing a new app of preference a little easier. Feedly is doing some great work behind the scenes, but their own app isn't to everyone's liking. How about you guys, are you any closer to deciding on a Google Reader replacement?

Source:Feedly

    


iMore show. Today. 12:30pm PT/3:30pm ET. Be here!

Posted: 03 Jun 2013 11:54 AM PDT

iMore show. Today. 12:30pm PT/3:30pm ET. Be here!

I'll be traveling at the end of the week, but with WWDC 2013 fast approaching, there's no way we can skip the iMore show. So, we've got Peter Cohen and very special guest Jim Dalrymple of The Loop joining us for an early edition!

12:30pm PT/3:30pm ET. Be here!

    


Google Chrome update for iOS adds the new improved voice search

Posted: 03 Jun 2013 10:44 AM PDT

We knew it was coming, but Google has now finally pushed out their new and improved voice search enabling update to the Chrome browser for iOS. The update brings Chrome for iOS up to version 27, and in line with the desktop and Android versions of the browser.

The voice search has now been added to the omnibox on the iPad version, and sits above the keyboard as a separate button on the iPhone. This is Google's newly improved voice search, with much faster voice recognition, and in some cases, results that are spoken back to you. We first saw this back at Google I/O for the Chrome browser, though we've been able to use voice search within the main Google Search app for iOS until now.

Google also promises faster page reloading times when connected to a slow network, and a bunch of security and bug fixes. But it's mainly about the voice search. Anyone who's given it a go, how are you finding it?

    


Apple Releases New WWDC App for iPad & iOS

Posted: 03 Jun 2013 10:15 AM PDT

WWDC iPad App

Apple has released a new WWDC app for the iPad and iOS today. The app looks useful both for those who are lucky enough to be attending WWDC this year and those who are not able to make it as well.

Here's a slice of its App Store introduction:

Make the most of the Apple Worldwide Developers Conference with the WWDC app. Even if you can't join us in San Francisco, you can still follow along each day — session videos are just a tap away for all Registered Apple Developers.
• Browse times, locations, and descriptions for sessions, labs, and special events
• Mark schedule items as favorites with a simple double-tap
• Watch session videos, available daily
• Start watching on one iOS device, and pick up where you left off on another
• Keep up with the latest news, get important notifications, and see daily snapshots
• View maps to find your way around...

Read the whole entry... »

This posting includes an audio/video/photo media file: Download Now

Farewell, Leanna Lofte!

Posted: 03 Jun 2013 10:18 AM PDT

Farewell, Leanna Lofte!

I'm heartbroken and yet profoundly proud to announce that this is Leanna Lofte's last week here at iMore. Leanna first joined us as a forum member in September of 2008, and impressed us so much that she quickly became a moderator, and by April of 2009, had begun writing app reviews. Among her earliest subjects were, of course, a math app and a photography app roundup. Studying and teaching math, and taking photographs, were and are two of her greatest passions. (The others being, as anyone who follows any of her social streams well knows, tiny dogs that look more like Ewoks, her husband and fellow mathamagician, Dave, and most recently, her impossibly cute little daughters, Lila and Lucy.)

All of those, and more, have been evident in her work at iMore. Most especially her photography, if only because it so magnificently captures and shares all of the others. (And because her insistance that math is theoretical has shaken our world-views and, frankly, scared us.)

From camera tests for all the latest iOS devices, to apps that she reviewed and taught us all how to better use, to the hero imagery that now adorns all of our pages, Leanna not only changed how iMore looks, but how we at iMore look at the world around us. (In a custom white-balanced, rule-of-thirds grid, if you must know!)

And now she's done with blogging, and is moving on.

Leanna has been offered and has accepted a job in the San Francisco Bay Area, doing what we just know she'll be incredibly great at doing. She'll be taking the rest of the week to finish up some special projects for iMore she's been wanting to do for a while, and then she'll be seeing to her move, and her new career, and as much as we'll miss her terribly, we're even more unbelievably happy and excited for her.

Leanna, you've brought joy to us every day through your intelligence and your charm. You taught us and inspired us, and we're so very much better, in so very many ways, for having had you here.

We wish you every happiness. You'll always be with us in spirit, and in our hearts.

Thank you, Leanna, for everything!

For the further adventures of Leanna Lofte, you should follow her on Twitter @llofte

    


Apple launches WWDC 2013 companion app for iPhone and iPad

Posted: 03 Jun 2013 10:01 AM PDT

Developers heading to -- or for that matter not heading to -- WWDC 2013 will want to head into the App Store and pick up the new WWDC app for iPhone and iPad. The essential conference tool, the new app will help you manage your schedule with locations and times for each session, and Passbook integration for the iPhone makes for speedier on-site registration.

Registered developers not able to attend the conference in person can still follow along from home, as video of each session will be available daily. Those that are there can also use the app to keep up with the latest news, important notifications and view maps of the venue to help them find their way around.

We're getting closer, just a week left to go before things kick off in San Francisco. Who's excited?

    


Can mobile gaming kill the consoles? - Talk Mobile

Posted: 03 Jun 2013 09:03 AM PDT

Five years ago if you'd told anybody mobile devices stood even the chance of challenging dedicated home gaming console, you'd have been laughed out of the room. After all, the state of the art of mobile back then included the Apple iPhone 3G, BlackBerry Storm, Palm Treo Pro, and HTC G1. Comparing them to the powerhouses that were the Sony PlayStation 3 and Microsoft Xbox 360, as well as the not-powerful-but-still-enormously-fun Nintendo Wii would have been ludicrous.

Fast forward to today and the landscape's changed. A whole industry has grown up around mobile gaming, drawing the attention of incredible indies and the biggest of the big gaming studios alike. iPhone and Android have unseated dedicated portable gaming devices like the Sony PSP and Nintendo DS, thanks in no small part to their less expensive, more easily available content, better screens and processors, always-on connectivity, and the fact that it's just one fewer device to carry. Yet the consoles have endured.

So the question is, can mobile devices make the next generation of PlayStations and Xboxes and Wiis the last? Is the very idea as ludicrous today as it was five years ago, or can an argument be made that now, or in the near future, our phones and tablets could make the consoles obsolete?

    


iOS malware injecting charger to be presented at Black Hat

Posted: 03 Jun 2013 08:51 AM PDT

iOS malware injecting charger to be presented at Black Hat

Three researchers from the Georgia Institute of Technology are scheduled to give a talk at the 2013 Black Hat security conference on iOS malware injection using malicious chargers. While the full details of the exploit won't be revealed until the talk this July, the researchers have said that their method works on the latest version of iOS and does not require a jailbreak.

The researchers will demonstrate their findings with a proof-of-concept charger they have created call Mactans. It was built using a BeagleBoard embedded computer which, while too large to fit inside of a normal Apple charger, could easily be concealed in a dock, external battery, or behind a wallplate. The malicious charger will apparently be able to infect a device within one minute of it being plugged in.

In a conversation that Yeongjin Jang, one of the researchers, had with Forbes, he said that they had contacted Apple about their findings, but have yet to hear back. The briefing description also says they have some security suggestions for Apple that could make attacks like theirs significantly more difficult to execute. The group will also present recommendations for users to protect themselves from falling victim to such attacks. Naturally, the easiest way to protect yourself for now is to not plug your device into unknown or untrusted charger.

This isn't the first time chargers have been proposed as a method for compromising mobile devices. You should always avoid using chargers from unreputable third parties, charging stations in public places such as airports, and as much as I hate to say it, even the alarm clock dock at that fancy hotel you're staying in. There's no evidence suggesting such malicious chargers are used much in the wild, but sticking to using your own charger from Apple or reputable third parties will help ensure you're not one of the unlucky few that may get bitten by one of these.

    


Plants vs. Zombies 2 launches July 18, will be available for free

Posted: 03 Jun 2013 08:08 AM PDT

Plants vs. Zombies 2 launches July 18, will be available for free

Plants vs. Zombies 2: It's About Time, the follow up to the extremely popular Plants vs. Zombies, will be released worldwide July 18 exclusively for iOS devices. Additionally, Plants vs. Zombies 2 will have an invite-only preview next week at the E3 conference in Los Angeles. Popcap says the new game takes place across time, with new plants to help players defend against the zombie horde.

Designed from the ground up as a live service, the ever-expanding universe of Plants vs. Zombies 2 continues the epic struggle of plants defending your brainz against zombies from your backyard through the vast reaches of time, both past and future. New worlds with new levels, plants, zombies and new ways to play will be released on an ongoing basis. Leveraging the touch interface of Apple's popular mobile devices, Plants vs. Zombies 2 includes all-new touch-screen power-ups that enable players to "break the fourth wall" and interact with zombies directly, as well as via plant defenses.

Unlike the original game, Plants vs. Zombies 2 will be a free-to-play game. A free initial download, the game will contain a number of in-app purchases for upgrades and items, though Popcap insists that players will be able to access every level of the game without paying anything. The exact nature of the in-app purchases has yet to be announced though they will probably be similar to those in the original Plants vs. Zombies. It's good to know at least that the main game will be available without the need for an in-app purchase.

Check out the trailer for Plants vs. Zombies 2 below.

Source: Popcap

    


2013 iMore hall of fame

Posted: 03 Jun 2013 08:05 AM PDT

2013 iMore hall of fame

The 2013 iMore hall of fame will be inducting apps that were launched no later than December 31, 2008, which means this year, for the first time, the first wave of official App Store apps, and the developers and designers who crafted them, are now in contention.

We began the iMore hall of fame because we wanted to honor iOS developers and designers in a way that we felt really mattered. That might come off as presumptuous, but looking around the landscape, seeing halls of fame where tons of apps were admitted seemingly only weeks or month after they launched, we found ourselves wanting more. Since we try not to complain unless we're also willing to do something about it, we decided it was okay to be just a little presumptuous, and do our our own thing.

To make it matter, we set strict if realistic criteria -- in order for a developer or designer to qualify for the iMore hall of fame, at least 5 years must have passed since their app first launched, they and it must have made a significant contribution to the industry and/or community, and we would only ever admit a maximum of 5 apps a year.

Because the original iPhone launched in 2007, that meant the inaugural iMore hall of fame could only consider apps from 2007. We did just that, and ended up inducting 4 apps that we felt were truly fantastic, whose influence on iOS and mobile was and is inarguable: Apple and Mobile Safari, Lucas Newman, Adam Betts, and Lights Off, Craig Hockenberry, Gedeon Maheux, and Twitterrific, and Nate True and Tap Tap Revolution.

Starting tomorrow we'll be announcing our second set of inductees. What's more, we'll be handing out the physical awards for both 2012 and 2013 at WWDC 2013, at a special party held in their honor, and in honor of all our Iterate, Debug and iMore podcast guests over the last two years. And, of course, Guy English, Marc Edwards, Seth Clifford, and I will be recording a post-keynote show at the event.

It was tough to choose our inductees for 2012, and 2013 will be even harder. If you were around when the App Store debuted, and enjoyed -- or even had a hand in creating -- those original, official apps, let us know what your favorites were, and who you would choose to honor, and why.

Once again, the list will be short, but we're going to try very hard to get it right.

    


WWDC 2013 wish-list: iMore's top iOS 7 wants!

Posted: 03 Jun 2013 07:18 AM PDT

WWDC 2013 iOS wish-list

From notifications to gestures, sharing to support, here are our number one iOS 7 wishes -- what are yours?

What do we want to see in iOS 7? That's a question I've been trying to answer since pretty much the moment after iOS 6 launched last year. But this being the final week before WWDC 2013 it's the last chance everyone here at iMore, staff and friends alike, have to stretch our imaginations and let our number one wishes for iOS 7 really fly.

So, up, up, and away!

Peter Cohen, managing editor of iMore

Notifications that I can actually do something with. I'd also like to see Apple loosen the reins on core apps like Mail and Safari so users can more easily install and use alternatives if they wish. One size should not fit all on iOS any more than it does on OS X.

Ally Kazmucha, how-to editor of iMore

My number one request in iOS 7 is a quick reply feature for Messaging.

My number one request in iOS 7 is a quick reply feature for Messaging. It's long overdue and has been on bucket lists of many, tech enthusiasts and normal folks. It's irritating that I have to leave what I'm doing in order to reply to a message. Seeing it implemented in a way that developers could use an API to integrate it into other kinds of apps would be even better.

Beyond that, a more refined Notification Center experience. I want more powerful options when it comes to editing Notification Center. I also have never liked how if I unlock my phone, all my lock screen notifications are gone. They should remain there unless I dismiss them.

My only other item would be better design through apps such as Game Center and other apps. Rich textures need to die already.

Richard Devine, senior editor of iMore

For me, one of the biggest things I'd love from iOS 7 is broader support for share sheets. One of my favorite parts of Android is that I can share anything to any app that supports the content I'm sharing. I spend a lot of time in Google+ for example, and sharing photos requires me to be inside the Google+ app. I'd much rather be able to send things there from whichever camera app I'm using, or even just the stock camera roll.

I'd also love to be able to swipe things away within the Notification Center tray. The two-tap method of hitting the cross, then clear doesn't please me. Partly because my fingers never hit the cross first time anyway, and partly because a single swipe to dismiss each individual notification would be a much preferential way of handling what's in there for me.

Marc Edwards, co-host of Iterate

Rather than suggesting likely features, I'm going to be selfish and list things I want, even if I don't think they'll happen.

I'd love to see better ways of locally sharing data between apps. Maybe that would look like Contracts and Extensions on Windows 8. iOS' URL schemes work well for basic handovers, but not much more. Replicating every function you may want inside an app — like the mail and tweet controllers — isn't going to scale indefinitely as apps get more powerful. Keeping everything in silos ignores the benefits we've enjoyed since the days of pipes in Unix.

Introducing heavier use of gestures would be good.

I'd like developers to be able to remove apps from sale, but be able to provide updates for existing users. As it stands now, we can't do that, which makes discontinuing products and treating customers with respect very difficult. And while we're talking about the App Store rather than iOS itself, I think trials, or automatic refunds within 15 minutes, a la Google Play, would be a great idea.

I bet we'll see an interface refresh as well, but I don't think radical change is needed. Introducing heavier use of gestures would be good. I know it has received the most amount of speculation for iOS 7, but reskinning the system interface and in-built apps is the part I'm least interested in.

Seth Clifford, co-host of Iterate

Although an interface refresh would be most welcome, I want deeper inter-app communication to streamline the way we do things on our devices. It sounds like we're getting the look-and-feel nudge, so my wishing is squarely focused on removing the kludgy share sheet integrations and having a way for developers to sign apps together.

we're running up against functional walls now

I understand as well as anyone why iOS is partitioned off within itself, but we're running up against functional walls now and need to move the ball forward to allow the devices to grow with the user base.

I think you can accommodate the general users and give this to the power users without breaking anything, just like with fast app switching, Notification Center, et. al.

Chris Parsons, editor-at-large of Mobile Nations

I'd like to see a fresh new take when it comes to iOS 7. Sure, that seems inevitable, but I want to get it in there just in case. There are a lot of others things that need to be improved as well, most especially Notification Center. It needs to become more powerful and even more elegant. For example, let me swipe things out of the tray, item by item, instead of wiping it out entirely with that tiny little "x"...

I'd also like a real file browser. I know Apple is against it, but for power users like me, it's irreplaceable.

Anthony, videographer

I'd kill for bluetooth controls that are easy to get to on home screen. And to have Bluetooth proximity lowered so that if I am more than 6 feet away from connected device it will disconnect.

Nick Arnott, security columnist

An updated Home Screen. The layout and appearance of the Home Screen has remained largely the same since the iPhone first came out. Android and Windows phones both have the ability to give users information right on their home screens without the need to launch an app. With Notification Center came the ability to get some information at a glance, but so far this has been limited to push notifications, with no API for apps to push live data to the screen.

The trouble with content that updates in realtime on the Home Screen is the toll it can take on a device's battery life. Apple has always prioritized battery life on their devices, especially in mobile, and simply won't add the features if it means a huge sacrifice to the battery life users have come to expect. I'm hoping that Apple has had enough time to figure out how to make this possible without requiring users to constantly be recharging their phone.

Georgia, senior editor, iMore

I would love to have active icons that show me the information I want to see, so I don't have to tap into an app unless I want more details or information. Being able to look at my iPhone and see the local weather on the icon, or the current time, wouldn't only save me taps, but let me be discreet. I could get what I need with glance, and without obvious distraction.

That, and BiteSMS-like active notifications. When I'm playing Candy Crush, and I have to switch to Messages and back to reply to a text, it makes me want to crush a lot more than candy. I'd like a ton of jailbreak functionality, to be honest, including folders in folders, themes, and quick access to settings.

I'd like to be able to do all that. I'd like Siri to be able to do all that as well.

Rene Ritchie, editor-in-chief of iMore

I want something I won't get, at least not for a while. I want what's next. I've talked about it ad nauseam already, so I'll keep it brief, but the gist is this: iOS was the last major leap forward in terms of human interface. It was the Mac to the resistive-touch screen Treo's Lisa.

I'm ready for some special blend of Siri, Google Now, active notifications, and dynamic interface.

That was 2007. This is 2013. I'm ready for whatever comes from natural language, advanced gestures, a push interface. I'm ready for data to come to me, wherever I am on a device, not only when I ask for it, but when the device knows I need it. I'm ready for some special blend of Siri, Google Now, active notifications, and dynamic interface. I know it'll take time, and be messy, but I'm ready for those first awkward steps. I'm ready for that Lisa.

What's your number one iOS 7 wish?

So that's what everyone here at iMore wants to see! Well, almost everyone. You're the most important part of the site, so your opinion matters to us the most! Tell me, what's your number one wish come iOS 7 and WWDC?

    


Deal of the Day: 73% off the DICOTA Hard Cover for iPhone 4S and iPhone 4

Posted: 03 Jun 2013 07:04 AM PDT

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How to selectively remove stored passwords in Safari for Mac

Posted: 03 Jun 2013 07:18 AM PDT

How to selectively remove stored passwords in Safari for Mac

Safari for Mac is arguably one of the best browsers, not to mention the native option. With options like iCloud tabs across OS X and iOS, it makes it an excellent choice across platforms. Safari, like most other browsers, gives you the option to save passwords so you don't have to enter them each and every time. If there are passwords you've either accidentally saved or no longer want Safari remembering, you can selectively delete them instead of clearing all passwords.

Here's how:

  1. Launch Safari on your Mac.
  2. In the top menu, click on Safari and then Preferences.
  3. In the top navigation of the Preferences menu, click on Passwords.
  4. From here you'll see a list of all the passwords you currently have stored in Safari. Just choose the one you'd like to delete. To select multiple items, just hold down Command on your keyboard.
  5. Now towards the bottom, just click Remove to remove the selected passwords.

That's it, Safari will no longer remember those passwords any longer. As a side tip, this is also a good place to view passwords you may have forgotten. You'll have to enter your admin password in order to view all items in your keychain, but Safari will physically show passwords if you ever have the need for it to.

    


iFixit tears apart new 16GB iPod touch, finds iPod parts inside

Posted: 03 Jun 2013 05:11 AM PDT

Those teardown fanatics at iFixit have been at it again, this time with the new 16GB iPod touch. Since the new one is virtually identical to the current 5th generation device, you wouldn't expect there to be much in the way of internal differences. And, you'd be right.

The main changes to the internals are where parts have been omitted on this new model. No camera and no strap loop holder means no parts for either of those, and inside the new iPod touch there is simply a void in both locations. The lack of the rear camera has meant some of the ribbon cables towards the top of the device have been slightly re-routed, and the microphone has now been moved up top instead of being rear facing as on the other 5th gen models.

Otherwise all other parts and construction are identical to the 32 and 64GB iPod touch. No unicorn dust or Leprechaun's gold inside, but for hardware nerds it's always cool to see whats inside our favorite devices without having to do it ourselves. The 16GB iPod touch hasn't been with us for long, but have any of you guys picked one up yet? How are you feeling about the lack of a rear camera?

Source: iFixit

    


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