iPad By Davis: “BBC iPlayer update coming today, will finally allow on device downloads” plus 19 more |
- BBC iPlayer update coming today, will finally allow on device downloads
- iPhone 5 preview: Processor, graphics, RAM, and storage
- Analysis: Time to give Java the boot?
- iOS 6 preview: Safari tab sync, uploads, banners, and full screen mode
- Marche Grocery List for iPhone review
- HP releases two beta versions of open-source webOS
- TechHive: Join Google+ Hangouts directly from Google Calendar
- Pad & Quill iPhone and iPad cases: Labor Day giveaway!
- Tweetbot for Mac returns in beta form
- Three painless ways to get photos off your iPhone
- A weekend, an editor, and getting Mozilla's Boot to Gecko running on a Nexus S
- Twitter rival App.net gets its own iOS client
- Walmart experiments with iPhone-based checkout
- Add page animations and transitions to your iPhone or iPad with DisplayCandy [jailbreak]
- In Praise of iPad Voice Dictation on the New iPad
- Episode 2 of Walking Dead: The Game Now Available – Episode 3 Due this Week
- Review: Chrome browser built more for speed as it turns 21
- (Insider) The Macalope Daily: Pre-hated for your convenience
- Angry Birds maker Rovio teases Something PIG
- iOS 6 preview: Passbook
BBC iPlayer update coming today, will finally allow on device downloads Posted: 04 Sep 2012 12:31 AM PDT The BBC will finally release an update to its UK only BBC iPlayer app that will bring downloads to your iPhone and iPad. The current version of iPlayer will only allow you to stream content to your device which has always been very limiting, especially if you are travelling. The news comes from The Guardian and the update should go live sometime today.
Once you have downloaded a TV episode, you will have a total of thirty days to enjoy it, after that it will become unwatchable on your device. If you start watching a program, you will then only have a further seven days to finish watching it. Strange restrictions I know but it must have something to do with media copyright etc. The download service which is believed to launch later today, will start off as a Wi-Fi only service. The BBC will hopefully expand this to work over 3G too although with today's restrictive low quantity mobile data plans it may not be a much desired feature anyway. The BBC iPlayer service is free in the UK for all BBC Television licence payers and the download service will also be offered as a completely free service too. I am extremely happy that the BBC has decided to introduce downloads to its iPhone and iPad apps. Being on a slow connection, streaming was never a great option for me, now I can download the programmes I want to see and watch them whenever I have time without the buffering and stuttering. If you are a BBC iPlayer user, are you happy about the new download functionality? Source: The Guardian |
iPhone 5 preview: Processor, graphics, RAM, and storage Posted: 03 Sep 2012 08:38 PM PDT Apple is expected to announce their next generation iPhone on September 12, 2012, and while there have been a lot of leaks about what it may look like, there have only been a few about what will power it. That's not surprising. Apple seldom gives specifics about the processors inside the iPhone, or any of their iOS devices. They'll typically announce the name of the processor, maybe the number of cores, but they'll mostly just tell us how many times faster it is than the last generation, both in terms of computing and graphical power. And the amount of RAM is has? Forget about it. We'll likely not know the full details about the iPhone 5 processor until after it's launched and after it's been thoroughly torn down by third parties. That's the Apple way. In the meantime, all we can do is speculate based on past behavior and present technology. Apple introduced their first in-house system-on-a-chip (SoC) in 2010. Called the Apple A4, Apple used it in the original iPad and carried a version of it over to the iPhone 4. The Apple A4 uses an ARM Cortex-A8 CPU and a PowerVR SGX 535 GPU. It's fabricated at 45nm, along with some performance enhancements supplied by Instrisity, a company Apple later bought. For the iPhone, it also supports 512MB of RAM. Apple introduced the dual-core Apple A5 SoC in 2011 with the iPad 2, and again carried a version of it over to the iPhone 4S. The Apple A5 has an ARM Cortex-A9 and a PowerVR SGX543MP2 GPU, along with 512MB of RAM. The original Apple A5 was 45nm, but a new version introduced with the Apple TV (2012) and updated iPad 2 (2012) was brought down to 32nm. Instead of going to an Apple A6 SoC with the new iPad in 2012, Apple added a quad-core PowerVR SGX543MP4 GPU to the to the Apple A5, separated the 1GB of RAM from the package, and called it the Apple A5X. Apple wouldn't use the Apple A5X in the iPhone 5 as well, however. At least not as is. The primary purpose of the Apple A5X chipset was to support the massive 2048x1536 Retina display that was brand new to the 3rd generation iPad platform. The iPhone went 960x640 Retina back in 2010 with the iPhone 4, so that load is already taken care of. Even if the rumors (addressed below) are accurate, and the iPhone 5 has a slightly bigger 1136x640 Retina display, that's still nothing that would require an A5X-style chipset. It seems more likely Apple would go with the same type of general CPU and GPU performance improvements in the iPhone 5 that they delivered with the iPhone 4S. Whether or not they stay with the ARM Cortex A9 is a question. The newer, more efficient ARM Cortex A-15 is the next-generation CPU successor, much like the PowerVR 6 Rogue is the next-generation GPU. It would let the iPhone 5 do more, better, and it would be the bleeding edge option for Apple. But it may be bleeding edge enough to wait for next year's iPad 4 and iPhone 6(,1). The more conservative option is another Apple A5 processor at 32nm, tricked out with as much additional performance Apple can coax out of it. And 1GB of RAM. More RAM is more. For everything from the amount of pages Safari can keep in memory, to the amount of apps -- especially big, greedy games -- that can be switched between without causing system lag, to the general, overall snappiness of the device itself. Apple has historically been stingy -- or efficient, depending on your point of view -- with RAM in the past. 1GB isn't excessive, but would let the iPhone 5 really let itself go. When it comes to storage, Apple has doubled the maximum available capacity every two years. While the original iPhone shipped with an 8GB maximum, a 16GB version was introduced half a year later. The iPhone 3G also had a 16GB maximum. Both the iPhone 3GS and iPhone 4 have 32GB maximums. Last year, Apple doubled that again with the iPhone 4S, hitting 64GB. History, never mind pricing and NAND flash chip density, suggests we'll stay at 64GB this year as well. There's been a sketchy parts leak that purports to show an Apple A6 branded processor on the iPhone 5 logic board. At the end of the day, what Apple calls the iPhone 5 chipset is a branding decision, but since Apple controls both the software and hardware, there's no need to simply throw silicone or cores at someone else's code. So, whether or not it's called the Apple A6, something closer to the Apple A5 rather than Apple A5X in focus and architecture would deliver just exactly the performance vs. power balance Apple wants for their next generation phone. |
Analysis: Time to give Java the boot? Posted: 03 Sep 2012 03:00 PM PDT |
iOS 6 preview: Safari tab sync, uploads, banners, and full screen mode Posted: 03 Sep 2012 03:32 PM PDT Safari has been on the iPhone since the first version launched in 2007, and has been steadily improved, year after year, version after version, ever since. iOS 6 follows the same, steady, evolutionary pattern, addressing long standing user pain-points like image uploads, and providing parity with features from other browsers, like Chrome's tab sync. It also makes Reading List more robust, and provides an interesting way for websites to alert users about, and move them into, apps. Here's how Apple describes the new Safari features:
And here's how it works:
It's taken so long to get image uploads into Safari that almost every popular website has already created an app to provide that functionality. Still for sites that haven't, it's a welcome addition, long past due. iCloud tabs can be handy for someone who has a lot of Apple devices. However, if you plan on using tab sync, and other people have access to your devices at home or at work, you might also want to look into iOS 5's Private Browsing mode... The Instapaper inspired Reading List still won't be enough for power users, but it's finally beefy enough to be useful for most casual users. Smart banners once again show Apple's prioritization of apps over web content, and given how much of a better user experience native apps remain, that's not a bad thing. iOS 6 is scheduled for release this fall, perhaps as soon as September 19. For more on iOS 6 and Siri, check out: |
Marche Grocery List for iPhone review Posted: 03 Sep 2012 03:02 PM PDT Marche Grocery List is, well, a grocery list app for the iPhone that features over 1700 common grocery items built right into it. Marche (which is French for "market") keeps track of what you've purchased, the price of each item, and the total price of your list. Marche Grocery List focuses on grocery lists, but there's nothing keeping you from creating lists for other places you shop. If you want to add an item to your list that isn't included in Marche, you can add it to the database. In addition to different types of shopping lists, many users also use Marche as a way to make lists for competing locations (like two different grocery stores) as a way to compare prices. The Shopping list view of Marche will show the title of all your lists, the date you last edited it, and the total cost of that list, including tax. If you tap the toolbar at the bottom of the screen, a new screen that displays a chart of the total costs of your lists over the last 7 months will slide up. When adding an item to your list, March will automatically generate a list of items while you type. Not only does this speed up the process, but it shows choices you may not have thought of at first. For example, you may have been planning to add something basic like chicken to your list, but Marche will show specific choices like chicken breasts, cutlets, legs, livers, thighs, wings, and more. You can of course still choose to go with the more generic term "chicken" if you want. Also, Marche will display all your choices in categories instead of just one big alphabetical list making it easy to find what you're looking for. After choosing the item you want, you can select from the following quantities: lb, gr, dr, oz, fl, fl oz, pt, qt, gal, item, can, doz, bag, btl, pack and select how many of the selected quantity you want to add to your list. Lastly, you can assign a price to the item either as a per unit price or a total price and select if sales tax should be applied to the item (sales tax value can be edited in settings). To edit any of the above on a list item, simply hold your finger down on the entry. A quick tap on the entry will cross it out. Tapping the four leaf clover icon (similar to Command key on a Mac keyboard) in the upper right corner will generate a list of other actions you do to your list, the most notable being the ability to create a template. A template is basically is a list of recipe ingredients. For example, you can create a template for "smoked salmon" that includes salmon, onion, sauce, etc. Then every time you add smoked salmon to you list, all of the required ingredient items will be added to your list instead. This really is just a brief look at everything that Marche Grocery List has to offer. Some of the other features include a shopping timer, notes for each list, custom actions, customizable wallpapers, csv export, print via AirPrint, and more. The good
The bad
The conclusionMarche Grocery List is a very feature-heavy grocery shopping iPhone app that is perfect for people who are very detailed and organized with their planning. If you prefer simple and fast lists, Marche is not for you, but for the detail-oriented folk, you probably wanna give Marche a look. $2.99 - Download Now |
HP releases two beta versions of open-source webOS Posted: 03 Sep 2012 02:30 PM PDT |
TechHive: Join Google+ Hangouts directly from Google Calendar Posted: 03 Sep 2012 02:00 PM PDT |
Pad & Quill iPhone and iPad cases: Labor Day giveaway! Posted: 03 Sep 2012 02:17 PM PDT Pad & Quill make some of the finest hand-crafted cases ever to grace the iPhone and iPad and just to put the perfect topped on the Labor Day weekend, they want to give some away to our fantastic iMore readers. If you love the moleskin look, if you like nothing better than to swathe your metal and glass in wood and leather, if you absolute love it when the most advanced computing platforms on the planet are beautifully balanced with the very best of out-world binding, then you'll love Pad & Quill Here's how to enter:
And that's it! We'll pick four (4) winners and Pad & Quill will send the winners the case they picked! Giveaway starts now. Winners will be announced Monday, September 10, 2012. Good luck and get entering! Courtesy: Pad & Quill |
Tweetbot for Mac returns in beta form Posted: 03 Sep 2012 01:15 PM PDT |
Three painless ways to get photos off your iPhone Posted: 03 Sep 2012 12:18 PM PDT |
A weekend, an editor, and getting Mozilla's Boot to Gecko running on a Nexus S Posted: 03 Sep 2012 11:14 AM PDT With the iPhone and Android, and the entire mobile market as hot as it is right now, it's no surprise that everyone from Amazon to Facebook to -- dunno, McDonald's? -- is rumored to be hard at work on their own smartphone. Even Mozilla, the folks whose Gecko rendering engine power Firefox, have their Boot to Gecko project. And this weekend, Android Central's own Phil Nickinson decided to give himself a project of his own and get B2G compiled and working on the Samsung Nexus S.
You can watch the video above to see how the very-alpha alpha runs on the aging Nexus S hardware, but the most interesting part is the do-it-yourself angle. We're huge DIY fans here at iMore, and huge geeks, and we love seeing alternate takes on smartphone interfaces. My only complaint? The interface looks a little conventional. I understand that familiarity is a feature, but we have iPhone and we have Android already, and if Mozilla is going to invest in yet-another-platform, it'd be nice to see a novel take. webOS, which tried a similar HTML5-centric approach, mixed the conventional with some forward-thinking ideas like pervasive cards, synergy, just type, and more. BlackBerry10 is going a lot with gestures and maintaining one-handed ease of use on large screen devices. Windows Phone 8 went with tiles and panoramas. In future alphas and betas, it'd be nice to see Mozilla stretch the same kind of design muscles. Be a little daring. And show us paradigms better than what have come before. And maybe that's already on future roadmaps? We'll see. In the meantime, if B2G looks like something you'd like to try and you have the time, tenacity, and materials you need, hit the link below and try it out yourself. Then let us know what you think. Source: Android Central |
Twitter rival App.net gets its own iOS client Posted: 03 Sep 2012 10:45 AM PDT |
Walmart experiments with iPhone-based checkout Posted: 03 Sep 2012 10:00 AM PDT |
Add page animations and transitions to your iPhone or iPad with DisplayCandy [jailbreak] Posted: 03 Sep 2012 09:25 AM PDT If you've got a jailbroken iPhone or iPad and you've grown bored with the stock page transitions (or lack thereof), DisplayCandy can make things a bit more interesting by adding animations for opening, closing, and switching between apps. Once you've installed DisplayCandy to your iPhone, iPad, or iPod touch you'll notice that some default animations may already be selected. You can pop into your default Settings app to change them. DisplayCandy currently offers over 10 transitions to choose from. Among them are page curl, ripple, reveal, camera iris, cube, flip, and more. From Settings you can control animations for each type of action separately which means you can choose different options for launching apps, closing apps, and switching between them. The only other option there is to configure is the length of time you want the transition to take. By default it will be set on the fastest option which creates the quickest transitions. You can move the slider to the right in order to slow down the transitions if you'd like. In most cases, you'll probably want the lowest setting so the animations don't inhibit your regular workflow. DisplayCandy is available in Cydia now and will work on any iPhone, iPad, or iPod touch running iOS 5 or higher. $2.00 - Cydia Search Link |
In Praise of iPad Voice Dictation on the New iPad Posted: 03 Sep 2012 09:20 AM PDT Voice Dictation on the iPad has steadily grown on me and is now one of my favorite features on the new iPad. I've always felt that it was a more interesting and useful feature than Siri, but when it first came to the new iPad I just didn't remember to use it often enough to get great benefit from it. Now I find that I'm using it more and more frequently, and that the more I use it the better it gets. And of course the better it gets the more tempted I am to use it even more frequently. I knew this feature was supposed to learn from you as you go along if you took the time to correct it, and I'm very impressed with how well it does at this. As I've spent more time using it I've also started to remember to speak slowly and clearly to help it be closer to 100% accurate. It's not at 100% accuracy just yet, but I'm beginning to feel it may get close to that soon. By now it works so well for me that lately I find myself using voice dictation more than normal typing on the iPad, except of course when I'm out and about. I use it more than anything for taking lengthy notes on apps or accessories that I'm reviewing, but also for things like sending a quick email or a quick tweet. Needless to say this entire post has been done using voice dictation – and I've only made a small handful of modifications to the final text. What do you all think of using Voice Dictation on the iPad? Are you using it often? © patrickj for iPad Insight, 2012. | Permalink | No comment | Add to del.icio.us |
Episode 2 of Walking Dead: The Game Now Available – Episode 3 Due this Week Posted: 03 Sep 2012 08:44 AM PDT Walking Dead: The Game for iPad and iOS was released a little over a month ago. The game is of course based on Robert Kirkman's excellent comic book series and the popular TV series The Walking Dead. Here's a little more background via its App Store page:
It's delivered in episodes. The first episode was included with the app itself on release, Episode 2 was released late last month, and Episode 3 is expected out this week. The game costs $4.99 and episodes 2-5 are / will be available for $4.99 each as In-App purchases. You can also buy a bundle pack of episodes 2-5 for $14.99. I bought this game but just haven't had time to even get through Episode 1 yet. Are any of you playing Walking Dead: The Game on the iPad? If so, let us know what you think of it in the comments. © patrickj for iPad Insight, 2012. | Permalink | No comment | Add to del.icio.us |
Review: Chrome browser built more for speed as it turns 21 Posted: 03 Sep 2012 08:00 AM PDT |
(Insider) The Macalope Daily: Pre-hated for your convenience Posted: 03 Sep 2012 07:30 AM PDT |
Angry Birds maker Rovio teases Something PIG Posted: 03 Sep 2012 07:24 AM PDT Rovio, the developer behind the massively successful Angry Birds franchise, has provided a sneak peak at the next installment in the epic battle between fowl and pork, and it looks like they're getting ready to turn the tables because -- Something PIG is coming! What does this mean? Did the birds steal some little piglets in retaliation? Do you simply get to play as the bad guys? This time, do the pigs get to fire back? What would you like to see from the Source: badpiggies.com |
Posted: 03 Sep 2012 07:26 AM PDT Passbook is a brand new, built-in app for iOS 6 designed to serve as a one-stop repository for all the tickets, coupons, gift cards, and other vouchers provided by third-party App Store apps. That means all the stuff in your Apple Store app, Starbucks app, Delta app, Fandango app, and more is easily accessible via a single Home screen icon, and what's more -- Passbook knows what time it is and where you are, so it can put whatever card you need right on your Lock screen, right when you need it. Here's what Apple has to say about Passbook:
And here's what they've shown off of it so far:
Passbook is interesting in that a) instead of making a repository for something traditional, like documents, Apple is doing it for something still on the horizon, digital vouchers; and b) unlike Google and Microsoft, it's not yet a real mobile wallet with built-in payments yet. That makes Passbook stuck in both the past and the future. It has QR and bar codes, not NFC or other wireless transaction processing. It hooks into existing apps, not Apple's massive iTunes cash register. It feels like a first step, a testing of the waters. The only question is how long it takes mainstream users to decide those waters and fine, and want to dive in, and for Apple to get the partnerships in place to take that next step. For now, however, if you have passes in apps, Passbook makes it easier than ever to swipe, scan, and go. iOS 6 is scheduled for release this fall, perhaps as soon as September 19. For more on iOS 6 check out: |
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